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I'm a Python developer specializing in VFX pipeline tools and compositing automation with a focus on Foundry Nuke. I love building tools that streamline production workflows and empower artists to work faster and smarter.


๐Ÿ”ญ What I'm Working On

  • ๐ŸŽฌ StaX โ€” An open-source advanced solution for mass production stock footage management in VFX pipelines
  • ๐Ÿค– Nuke AI Denoiser โ€” AI-powered denoising integration for Foundry Nuke
  • ๐ŸŽฎ Nuke Games โ€” Fun experiments inside Nuke's compositing environment

๐Ÿ› ๏ธ Tech Stack & Tools

python mongodb qt git nuke hiro davinci resolve maya houdini openimageio opencolorio opentimelineio rez ffmpeg thinkbox deadline openrv kitsu shotgrid opencv pytorch numpy pandas linux bash docker anaconda figma gradio

  • Languages: Python
  • VFX Software: Foundry Nuke, Hiero, Blackmagic Davinci Resolve, Autodesk Maya, SideFX Houdini
  • Domains: VFX Pipeline, Asset Management, Compositing Automation, Tool Development

๐ŸŒฑ Currently Learning

  • Advanced VFX pipeline architectures
  • Machine learning integrations for compositing workflows

๐Ÿ’ฌ Ask Me About

  • Building tools and scripts for Foundry Nuke
  • VFX pipeline development and automation
  • Stock footage & asset management for large-scale productions
  • Python best practices for VFX environments

๐Ÿ“Š GitHub Stats:

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