🪩 Render your tracrography, vibrantly 🪩
➡️ Click to run the Web Demo ⬅️ (Ensure your Browser supports WebGPU)
- 🎥 Renders Tractograms using Ray Tracing
- 😎 Renders Ambient Occlusion and Soft Shadows using Voxel Cone Tracing
- 🫥 Renders correct Transparency
- 🗃️ Supports loading one or more MRtrix .tck files at a time
Running the app natively generally gives better performance than the Web. Building the source on your device only takes two steps:
- Ensure you have the Rust toolchain installed on your system using https://rustup.rs/
- Build and Run using
cargo run
If you use this software in your work, please cite the article:
APA
Kraaijeveld, B., Jalba, A. C., Vilanova, A., & Chamberland, M. (2026). Real‐Time Rendering of Dynamic Line Sets using Voxel Ray Tracing. Computer Graphics Forum, e70372. https://doi.org/10.1111/cgf.70372
BibTeX
@article{https://doi.org/10.1111/cgf.70372,
author = {Kraaijeveld, B. and Jalba, A.C. and Vilanova, A. and Chamberland, M.},
title = {Real-Time Rendering of Dynamic Line Sets using Voxel Ray Tracing},
journal = {Computer Graphics Forum},
volume = {n/a},
number = {n/a},
pages = {e70372},
doi = {https://doi.org/10.1111/cgf.70372},
url = {https://onlinelibrary.wiley.com/doi/abs/10.1111/cgf.70372},
eprint = {https://onlinelibrary.wiley.com/doi/pdf/10.1111/cgf.70372}
}
If you are experiencing any issues, please file an issue on GitHub. Please note this is experimental software.
