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Roguelike

An adventure game combining maze navigation, combat, and stealth.

🎮 Gameplay Preview

RoguelikeGameplay.mp4

🕹 Gameplay Features

⚔ Combat System

  • Attack
  • Block
  • Health regeneration

🕵 Stealth System

  • Enemies begin as petrified statues
  • When disturbed, they come to life and start chasing the player

📈 Difficulty Progression

  • The environment gets darker each level
  • Enemies become stronger and harder to kill

🏃 Chase System

  • Enemies navigate the maze, pursuing the player

🌍 World Generation

  • Procedurally generated terrain
  • Randomly spawned enemies and loot

🎨 Assets Used

Asset Author License Source / Link
Paladin W/Prop J Nordstrom Mixamo (Adobe) Royalty-free license with distribution restrictions https://www.mixamo.com/#/
Mutant Mixamo (Adobe) Royalty-free license with distribution restrictions https://www.mixamo.com/#/
High Hedge 1-3D.com (via Sketchfab) CC Attribution-ShareAlike https://sketchfab.com/3d-models/high-hedge-690fcebb23c542b4b61b0a1e17b35750
Textures Epic Games Epic Games' EULA N/A

All third-party assets retain their original licenses. Please refer to their individual links for detailed terms.

🧾 License

This project is licensed under the MIT License1.

Note from the author: I'm sharing this project under the MIT License as my contribution to the open-source community, especially aspiring UE5 developers. If you're learning Unreal or developing your own game, feel free to use my code — just be mindful of the individual licenses attached to the assets.

✉️ From author

This was my first-ever game created in Unreal Engine. I learned so much during its four‑month development, and the skills I developed along the way became a foundation for all my later, more advanced Unreal projects. If you're a beginner looking for tips or good advice on learning Unreal, feel free to reach out to me :)

Note: Although this GitHub repository shows only one commit containing the code, the project was originally developed in a private Forgejo Git repository with a full commit history, all authored by me. It is published here publicly as an open‑source project for portfolio & educational purposes.

Footnotes

  1. The MIT License allows reuse, modification, and distribution, including for commercial purposes, provided that the original license and copyright notice are included.

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Roguelike combining maze navigation, combat and stealth written in Unreal Engine 5, using C++ & Blueprints

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