This is a Docker packaged version of the PhobosLab re-implementation of the the 1995 PSX game wipEout.
What you find here will enable you to self-host what you can find at https://phoboslab.org/wipegame/ within Docker.
The provided Dockerfile is multi-stage:
- The build stage is based upon
debian:bookwormand stashes all output WASM material, oven-ready within/output. - The final stage is based upon the official Nginx releases (specifically
nginx:mainline-alpine-slim) and does little to modify that images original behavior./outputis copied to/usr/share/nginx/html, and we're done!
To build, simply run:
# Simple single-platform build
docker build -t docker-wipeout-rewrite:latest .
# ...or for a multi-platform build
docker buildx build --platform=linux/amd64,linux/arm64 -t docker-wipeout-rewrite:latest .# Run a new container called "wipeout" based on the image we just built
docker run -d -p 8080:80 --name wipeout docker-wipeout-rewrite:latest
# Visit http://localhost:8080 and give it a spin
# Stop and delete the container when you're finished with it
docker stop wipeout && docker rm wipeoutAdd a Kubernetes Helm ChartDONE Please see here.
None. This is continuing in the spirit of PhobosLab's stance on not slapping a license on what once was a copyrighted product. Please see https://github.com/phoboslab/wipeout-rewrite/blob/master/README.md for more.