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colorindarkness/README.md

Become a Sponsor Become a Patron Support me on Ko-fi Support me on Liberapay

Independent musician, producer, designer, audiovisual artist, software developer, event organizer and consultant based out of the California Bay Area.

Specializing in C++, C#, ECMA/Javascript, DevOps, SysAdmin and Automation.

Founder of @Voidware-Prohibited, @Voidware-Tactical and @PortlandAssembly.

Featured Projects

Unreal Engine

  • Chrome Ronin
  • Target Vector: Rewrite the Rules of Engagement
    • Target Vector Plugins: List of all Target Vector plugins
    • Ricochet: Realistic, GAS-based, Network-predicted, Ballistics for UE5
    • Aurora: Serialize, Initialize, Deserialize and Import Server Maps to and from JSON or PostgreSQL Database
    • Axos: Replicated True North Game State Component
    • Chronos: Calendar System for Unreal Engine
    • Clima: A Parametric, Multiplayer Weather system with Micro-Climates for UE5 utilizing GAS and World Partition System
    • Travos: Replicated Footstep System with World Partition support
  • ALSXT: Cutting-Edge, Data-oriented, Modular, GAS-based, Procedural Character System built on ALS-Refactored
  • ShowNight Live: Immersive Live Performance Framework with Remote Control, MIDI, OSC, Equipment Signal Mapping, LiveLink and VR support

Game Server Infrastructure

  • Aeon: Complete Live Service Game Architecture
    • Astra: Advanced Game Server Stack
    • Aspira: Anima + Aura. A Full Stack API with Management Dashboard focused on Performance, Scalability and Modularity
      • Archon: Aspira for Astra Game Servers
      • Aevus: Aspira for Master Servers
    • Aura: Cutting-edge API frontend for TargetVector Dedicated Server using Node.js and React
    • Anima: A Modern Secure Game API Backend and Replay Server
  • Aether: Cross-platform Launcher for Astra Framework games such as Target Vector

Other Free and Open Source Software

  • squeezi: The Juiciest Texture Squeezer on the Planet!
  • OBS Shaders: Cool Shaders for OBS Studio

Social and Community Projects

Tutorials

Early work

CONTACTVOIDWAREX.COMSUBSTACKDEVLINKEDINCODEBERGGITHUBGITLAB

Pinned Loading

  1. Voidware-Prohibited/TargetVector Voidware-Prohibited/TargetVector Public template

    An Unreal Engine 5 Template utilizing EOS (Epic Online Services), Steam, Modular Gameplay, Common UI and ALS (Advanced Locomotion System Refactored XT).

    C++ 106 17

  2. Voidware-Prohibited/ALSXT Voidware-Prohibited/ALSXT Public

    Seize the Means of Animation. An Unreal Engine 5 plugin that extends ALS-Refactored into a Modular, GAS-based, Data-oriented, Character System with the Latest UE5 Features.

    C++ 327 56

  3. Sixze/ALS-Refactored Sixze/ALS-Refactored Public

    Completely reworked and improved C++ version of Advanced Locomotion System V4.

    C++ 1.4k 336

  4. Voidware-Prohibited/TargetVectorCommonUI Voidware-Prohibited/TargetVectorCommonUI Public

    Common UI Content and Templates for Target Vector

    C 7 5

  5. Voidware-Prohibited/TargetVectorEOS Voidware-Prohibited/TargetVectorEOS Public

    Blueprint nodes for Epic Online Services

    C 6 3

  6. Voidware-Prohibited/TargetVectorContent Voidware-Prohibited/TargetVectorContent Public

    Content for Target Vector

    C# 3