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Boardgames API

An API for personalized boardgame data, sourced from boardgamesgeek.com and other locations. This project helps gather board game ownership and play stats; collate and analyse that data, and present that data as its own API with documentation.

Prerequisites

You should already have installed:

  • node LTS and npm
  • php >= 7

Setup

Clone this repo, change to source directory, then run:

npm install
npm start

This should start a local webserver:

[PHP Test Server] listening at http://localhost:4000/

Tests

If the webserver is running ok, then you should be able to run:

npm test

These tests are run when attempting to commit or push back to the central repo.

Usage

For a list of commands, use node run; this outputs:

[Board Game API Run] Available scripts to run:
  node run all
  node run convert-playstats-to-playrecords
  node run create-all
  node run create-bgg-index
  node run create-boardgame-feed
  node run create-boardgame-index
  node run create-boardgame-list
  node run create-boardgame-summaries
  node run create-unique-list-of-played-games
  node run download-all
  node run download-bgg-collection
  node run download-bgg-entries
  node run download-cali-playstats
  node run update-all

Run All

node run all

Runs download-all, then create-all, in sequence.

Create All

node run create-All

Runs all of the create-* commands, in sequence. Logically should be run after downloading updated data from remote servers.

Create Board Game Geek Index

node run create-bgg-index

Creates data/bgg-index.json based on data from our Board Game Geek collection; data/bgg-collection.json

Create Board Game Feed

node run create-boardgame-feed

Creates data/boardgame-feed.json as a date sequenced game feed based on the Cali Play Stats.

Create Board Game Index

node run create-boardgame-index

Creates data/boardgame-index.json based on a unified view of Cali Play Stats and the Board Game Geek collection as well as individual game entries in data/index/{board-game-api-id}.json.

Create Board Game List

node run create-boardgame-list

Creates data/boardgame-names.json based on a unified view of Cali Play Stats and the Board Game Geek collection.

Create Board Game Summaries

node run create-boardgame-summaries

Creates data/boardgame-summaries.json and entries for data/boardgame-summary-{yyyy}-{dd}.json containing play stats summarised for a given months of the year.

Create Unique List of Played Games

node run create-unique-list-of-played-games

Creates data/unique-list-of-games-played.json containing a unique, sorted list of games that have been played based on the Board Game Feed.

Download All

node run download-all

Runs all of the download-* commands in sequence. This will take several minutes to complete as it includes running download-bgg-entries; but it should ensure all the available data is up to date.

Download Board Game Geek Collection

node run download-bgg-collection

Downloads data/bgg-collection.json from our Board Game Geek collection, as XML and converts it to JSON.

Download Board Game Geek Entries

node run download-bgg-entries

Downloads individual board game entries to boardgames/boardgame-${bggGameId}.json from Board Game Geek based on our Board Game Geek collection data/bgg-collection.json. This can be quite slow, but will retry until it got healthy responses for all boardgame IDs.

Download Cali Play Stats

node run download-cali-playstats

Downloads data/cali-playstats.json from Google Sheets and converts to JSON.

Updated Owned Lists

node run update-all

To help update and analyse owned games, this command runs:

  • Download Cali Play Stats
  • Download Board Game Geek Collection
  • Create Unique List of Played Games
  • Create Board Game List

APIs

Data is sourced from the following APIs:

Name Template
Board Games Collection https://www.boardgamegeek.com/xmlapi2/collection?username=${username}
Board Game Entries https://www.boardgamegeek.com/xmlapi2/thing?id=${objectId}&stats=1
Board Game Play Stats https://sheets.googleapis.com/v4/spreadsheets/${spreadsheetId}

Workflows

There are three workflows in the .github/workflows/ folder which provide continous integration support for this codebase.

PR Check

  • .github/workflows/pr-check.yml

The PR Check workflow runs when raising a PR - it will check for linting, run the unit tests, generate local data, and run the integration tests.

Deploy

  • .github/workflows/deploy.yml

The Deploy workflow runs when merging to master - it will run the unit tests, integration tests, and then upload any code and static assets required for the PHP API.

Update Play Stats

  • .github/workflows/update-play-stats.yml

The Update Play Stats workflow runs on a schedule, but can also be triggered manually - it will run update-all, followed by create-all before uploading JSON data to the server to be made available through the PHP API.

Rehydrate Playrecords

  • .github/workflows/rehydrate-playrecords.yml

This workflow is manual-only and calls the POST /playrecords/rehydrate endpoint to scan S3 keys and (optionally) move misfiled playrecords. It can also rebuild grouped cache files for a given year or for the months it touches. Use this sparingly because it scans S3 prefixes and can be expensive.

Inputs:

  • account: target environment (dev or prod).
  • mode: all, year, month, or custom prefix scan.
  • year/month/prefix: scope the scan.
  • dryRun: if true, only reports what would change.
  • maxKeys: optional scan limit.
  • rebuildTouched: rebuild grouped caches for months that were touched.
  • rebuildYear: rebuild grouped caches for all months in a year (e.g. 2025).

Recommended usage:

  • Start with dryRun=true to confirm what will move.
  • Then rerun with dryRun=false and either rebuildTouched=true or rebuildYear=YYYY.

S3 Data Layout

Playrecords are stored in an S3 bucket (e.g. boardgames-api-playrecords-prod) with a month-based prefix:

playrecords/YYYY/MM/<ISO_TIMESTAMP>.json

Each object is a single play record JSON document and includes a date field in DD/MM/YYYY format. The filename uses the creation timestamp, not the play date.

Grouped cache files are stored separately to speed list requests:

grouped/byMonth/YYYY-MM_playrecords.json
grouped/byYear/YYYY_playrecords.json
grouped/byAllTime/all_playrecords.json

These grouped files are rebuilt by list endpoints or the rehydrate workflow. If the grouped file exists with [] (2 bytes), the system will return empty results until the cache is rebuilt.

Playrecord Endpoints

Create Play Record

POST /playrecords/create

Stores a play record under playrecords/YYYY/MM/<timestamp>.json where YYYY/MM is derived from the payload date (DD/MM/YYYY or YYYY-MM-DD).

List Play Records (All)

GET /playrecords/list

Returns all play records by reading grouped cache files. It only force-refreshes the current and previous month for the current year; older months return cached results.

List Play Records By Date

GET /playrecords/list/{dateCode}

dateCode must be YYYY or YYYY-MM. This endpoint currently forces a refresh of the cache for the requested date code by listing playrecords/YYYY/MM/ and rewriting the grouped cache for that month or year.

Local Testing of Github Workflows

Workflows for pull requests, and build and deploy can be found in .github/workflows/.

To test the workflows locally you can install nektos/act.

act requires Docker installed for your operating system.

Once act is setup you can then run:

  • act push : simulate push to master event ; triggers build and deploy
  • act pull_request -P ubuntu-latest=nektos/act-environments-ubuntu:18.04 (Warning: the full ubuntu image requires a cacheable 18GB download at first run)

Quick Update Commands

To do a quick update of board game stats and upload to the API:

node run update-all && node run create-all && node deploy live-summaries

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An API for serving up boardgame data to other services.

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