๐ Ulm, Germany | ๐ฎ Game Developer & Web Builder | ๐ Learning in public
Builder by instinct. I make tools I wish existed, games I want to play, and websites that do one thing well.
- โก bootdev-content-extractor โ Never lose your coding progress again. Export Boot.dev challenges, lessons & AI chats to Notion, Markdown, or JSON
- ๐๏ธ feature-sliced-design-migration-tools โ Bash scripts + LLM prompt to migrate any React/TS project to Feature-Sliced Design architecture
- ๐ฎ aoe-helper-legacy โ In-game assistant for Age of Empires II: DE, built in Java
- ๐ต pitch-training โ A website for training your perfect pitch
- ๐จ color-ramps โ Hue-shift your way to beautiful pixel art palettes, in the browser
- ๐ค screeps โ My AI for Screeps, the multiplayer programming strategy game
- Building things to scratch my own itch โ if a tool doesn't exist, I make it
- Learning in public via Boot.dev โ working through CS fundamentals the fun way
- Making games with friends โ regularly teaming up for Ludum Dare to ship something playable
- Exploring architecture patterns โ FSD, clean code, whatever keeps the codebase sane
"Build it. Ship it. Learn from it." โ I work on tools to solve real problems, games to have fun, and I share it all openly.
Random Facts
- Regularly participates in Ludum Dare game jams
- Known as Rayo in the game dev world
- Trained my ear โ literally โ with a pitch trainer I built myself
- Thinks pixel art color theory is underrated
- Currently deep in Boot.dev, learning backend fundamentals
- Powered by Ulm tap water and stubborn curiosity