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google_maps_flutter-v0.5.29+1

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[google_maps_flutter] Pin GoogleMaps cocoapod dep to last good known …

…version (flutter#2924)

e2e-v0.7.0

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[e2e] Revert performance tracker utilities (flutter#2917)

(To be moved to flutter_test)

camera-v0.5.8+4

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[camera] Improving handling when camera permissions are not granted. (f…

…lutter#2848)

google_maps_flutter_platform_interface-v1.0.4

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[google_maps_flutter_platform_interface] Add dispose method. (flutter…

…#2908)

This method gives the plugin writers a chance to release the resources that they've acquired throughout the operation of the plugin (think of it as an "inverse" of the "init" method).

google_maps_flutter-v0.5.29

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[google_maps_flutter + platform] Tweaks to enable a web implementatio…

…n. (flutter#2903)

This change tweaks slightly the core maps plugin and the platform interface package to make the web implementation possible.

The most important changes are two:

* The core plugin now passes a constant identifier to the buildView platform call, so the web version can cache effectively the contents of the platform view, so it doesn't repaint. This might go away once Scenelets for web come online.
* The platform interface now encodes the (optional) width and height of custom Icons for Markers, so the web can render High DPI assets at the correct size.

The rest are some examples to the 'example' app so it can be run on web.

google_maps_flutter_platform_interface-v1.0.3

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[google_maps_flutter + platform] Tweaks to enable a web implementatio…

…n. (flutter#2903)

This change tweaks slightly the core maps plugin and the platform interface package to make the web implementation possible.

The most important changes are two:

* The core plugin now passes a constant identifier to the buildView platform call, so the web version can cache effectively the contents of the platform view, so it doesn't repaint. This might go away once Scenelets for web come online.
* The platform interface now encodes the (optional) width and height of custom Icons for Markers, so the web can render High DPI assets at the correct size.

The rest are some examples to the 'example' app so it can be run on web.

e2e-v0.6.3

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[e2e] Add new e2e_driver for handling response data and performance w…

…atcher (flutter#2906)

in_app_purchase-v0.3.4+3

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Fixed typo manuelly for manually (flutter#2902)

extension_google_sign_in_as_googleapis_auth-v1.0.0

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[google_sign_in] Bridge google_sign_in and googleapis. (flutter#2824)

Introduce the first version of the `extension_google_sign_in_as_googleapis_auth` package.

This package lets users of the `google_sign_in` plugin to create an authenticated HTTP clients (from `googleapis_auth`) that can access any APIs from the `googleapis` package.

connectivity_for_web-v0.3.1

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[connectivity_for_web] Fix JS Interop in release mode. (flutter#2869)

* Switch to dart:html window.navigator.connection instead of package:js JS-interop.
* Overwrite connection.onchange instead of listening to connection.onChange Stream (prevents multiple subscriptions after hot-reload).
* Cleaned up old code related to generating the JS facade.