A roguelike!
npm install
npm install gulp --global
gulp server
We've configured a gulpfile that will compile our project; it will read from the source directory, and write to a build directory. After everything has been compiled, it can be played from a browser.
$ gulp
This process is affording us a lot; it concatenates all our scripts through browserify, and it translates all our styles through sass.
We're all about iterative development, so we've set up a method for recompiling the project whenever anything is changed. It will report any errors, but won't terminate the process.
$ gulp watch
We also set up a server to host the game as you develop it. It statically builds and serves the code. You can access the server at localhost:8080.
$ gulp server
The server will rebuild the project whenever you change something, and if you have livereload installed in your browser, will automatically refresh.