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Releases: em00k/NextBuild

Release v0.7.6.0

06 Sep 15:58

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Changelog

0.7.6 06/09/25

Updated CSpect 3.0.2.0 - This now uses new BREAK DB $FD, $00 macro 

Added 	mini2.bas with joystick example (thanks danboid)		#34

Fixed 	truncating line : outstring += '!BMP8'+bmpfile[:-1]+',0,0,0,0,255' + CRLF 
		when creating a NEX with a BMP 

Fixed 	LoadSDBank should now work realtime when no #DEFINE NEX is used
		for clarity : when #DEFINE NEX is used, LoadSDBank becomes an empty
		macro that instructs NextBuild to include the file into the NEX at the 
		correct memory location when generating the NEX. Without #DEFINE NEX the 
		file is loaded at run time into the reqeusted bank 

updated Move to yaml release file

0.7.52a 25/11/24 7.52a
minor package update removing unnecessary .git files, reducing the downloading size.

0.7.52 12/04/24
update 4bit-Sprite.bas to include BinToString()
fixed out of date links and readmes, more complete PDF

0.7.51 10/03/24
Updated nextbuild.py now generates [filename].map
added InitSprites2(byVal Total as ubyte, spraddress as uinteger,bank as ubyte, sprite as ubyte=0)

v7.52 Release added

29 Jan 16:14
65e36a2

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25/11.24 7.52a
minor package update removing unnecessary .git files, reducing the downloading size.

12/04/24 - 7.52
update 4bit-Sprite.bas to include BinToString()
fixed out of date links and readmes, more complete PDF
no other changes

10/03/24 - same version
fixed download

10/03/24 - v7.51
Updated nextbuild.py now generates [filename].map
added InitSprites2(byVal Total as ubyte, spraddress as uinteger,bank as ubyte, sprite as ubyte=0)

18/02/21
Fixed 1MB / 2MB NEX generation

14/02/21

added holey moley example, CustomISR, DoTileBank8()