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Github is the only place where I will post this hud, any version of this hud in other places isn't uploaded by me.

+---------------------------------------+ | flareshUI-Pink Changelog | +---------------------------------------+

+-----------------------+

Version 1.10 20/02/2026

  • Updated the main menu, inspired by Arekkhud.
  • Minmode 0/1 no longer controls support for 6v6/9v9 scoreboards, both modes now support higher teamsizes.
  • Minmode 0 now has a larger health/ammo font.
  • MatchstatusUI is now smaller and more wide.
  • tr_aim button is now a tr_walkway button.
  • Scoreboard updated slightly to adjust for higher team sizes.
  • Item meters now have labels to them.
  • Spy's item meters now have better labels for watches.
  • Changed tournament setup UI.
  • Changed damage indicator to be bigger.

+-----------------------+

Version 1.9 03/11/2025

  • CFG shortcuts on the mainmenu are now included into the hud itself.
  • Changed health and ammo size to be a bit smaller again. (37 -> 35)
  • "IN PASS RANGE" and "LOCKED ON" popups no longer have a background.
  • Updated the mainmenu to have a "tr_aim" button.
  • Updated reserve ammo color to be more vibrant.
  • Damage dealt is now no longer displayed next to the playerhealth.
  • Damage dealt font size is now smaller.
  • Damage dealt lifetime is now shorter (2.0s -> 1.5s)
  • Slight wording changes.

+-----------------------+

Version 1.8 14/07/2025

  • Changed Health and Ammo size to be a bit smaller.
  • Hudmatchstatus is now more spacious.
  • PASS Time score is now displayed next to the timer. (bit wonky)
  • Wording changes relating to killfeed and PASS Time.
  • Killfeed font is now smaller.
  • Damage dealt text is now transparent.
  • Buffed HP color is now green.
  • Ammo in reserve is now purple-ish.
  • KOTH time is now displayed in yellow - gray, instead of white - gay.
  • TargetID is now smaller and not team color coded (except when in spec)
  • TargetID Uber % is now displayed in a mint color.
  • Capture point icon is now a bit smaller.
  • Updated Main Menu:
  • ^ Now has a display of your player name and avatar.
  • ^ Important buttons are displayed on the left.
  • ^ Additional buttons ingame such as a status screenshot button, lab button and retry. Most of which are linked to CFG files which you'll have to make yourself.
  • Xray playernames are now bigger and outlined.
  • Cleared up team menu.

+-----------------------+

Version 1.7 10/02/2025

  • Updated Scoreboard to be more centered and clean.
  • Engineer building status is now more clean.
  • Fixed Scoreboard names being very far away from player avatars.
  • Fixed Scoreboard stats overlapping with the bigger scoreboard mode.
  • Fixed Engineer building panels using wrong fonts.
  • Other changes I forgot. +-----------------------+

Version 1.6 28/10/2024

  • Imported ChatUI from m0rehudblack.
  • Added a background to the overtime text, and increased the overtime text size.
  • Added "you were killed by" text to the killpanel.
  • Updated Ubercharge % position to be the same as ammo.
  • Updated Ubercharge % Meter to be slightly moved down.
  • Updated Chat colors: Dead is now green
  • Updated TournamentSetup-UI to be more centered and clearer when a team has ready'd up.
  • Updated Pass Time UI to have bigger player location icons, among other small changes.
  • Updated inspectpanel to be darker.
  • Changed TargetID's color to be more dark, devider line is now the main color rather than the secondary color at the bottom.
  • Changed Metal life time text to 0.5s (from 1s).
  • Changed TargetID's name font to be slightly bigger (16 -> 17)
  • Changed the Scoreboard to centered on the screen, and smaller.
  • Changed the Ammo in reserve text to be smaller (23 -> 21)
  • Changed +Health to be centered under the actual health.
  • Changed +Health life time text to 0.5s (from 0.7s).
  • Changed some wording relating to chat.
  • Fixed Spy's text of the ClassSelection UI not being correctly placed.
  • Fixed round timer sometimes being cut with longer times.
  • Fixed Winpanel "Switching Sides" Label cutting off some letters.
  • Fixed Stopwatch timer cutting off text in rare conditions.
  • Wording changes.
  • Removed Scoreboard's casual badge placement, giving playernames etc more space.
  • Removed "Uber-Tracking" customization.
  • Other minor changes that I forgot...

+-----------------------+ ***Version 1.5 28/06/2024

  • Added a transparent "Playing to" text to the Passtime UI.
  • Added "Carrier" text to the Passtime UI.
  • Moved Passtime UI to be on the bottom part of the screen
  • Moved the Score to be at the opposite ends of the PasstimeUI.
  • Updated Overheal image to be smaller (50 -> 40).
  • Updated Overheal image to be more transparent (150 -> 100).
  • Updated +Health pickups to be more to the left (150 -> 140), and changed life time to 0.7s (from 1s).
  • Updated Passtime ScoreBG to more transparent (255 -> 125).
  • Updated Passtime 'Notifactions' to be color coded.
  • Updated a lot of Passtime UI related things.
  • Updated some Passtime related text.
  • Updated Player Descruction UI a bit.
  • Increased the size of the Ball image on the PasstimeUI.
  • Changed the (default) Medigun names to prevent Spy medigun checks text being cut off.
  • Moved the killstreak counter a little bit to make it more visible.
  • Cleaned up the scoreboards stats.
  • Removed strange rankup text from chat.

+-----------------------+ ***Version 1.4 08/05/2024

  • Added CHealthaccount panel back.
  • Moved the damage number above enemy players to be on top of their heads.
  • Updated SpectatorUI's deadplayer color to be transparent.
  • Updated KOTH UI to be more teamcolored.
  • Updated chat_english to remove "Finished off" from the killfeed.
  • Updated Disguise panel slightly.
  • Updated Stopwatch BG to be slightly more wide.
  • Updated various wording in chat_english.
  • Updated the scoreboard bg to be smaller in big mode. (235 -> 180)
  • Increased the size of the classimage on spectatorUI. (14 -> 15)
  • Increased the size of the class selection 'hitbox'. (Now covers the class image and a bit above, 20 -> 110)
  • Removed the "has found (item)" text from the chat.
  • Fixed map name and respawn time colliding.
  • Fixed carrying weapon label overlapping with weapon owner label.
  • Fixed some letters on Hudmatchstatus Playernames not fitting.
  • Fixed HL SpectatorUI being out of date.

+-----------------------+ ***Version 1.3 12/01/2024

  • Added a "Toggle Chat" Button.
  • Added shadows to spectator xray names.
  • Added Stats to the map loading screen.
  • Added Carrying weapon panel.
  • Updated HudMatchStatus to be less obtrusive.
  • Updated the winpanel scores to be bigger.
  • Updated the CTF UI to be a bit smaller.
  • Updated the HudstopwatchUI to be m0rehud-black like.
  • Updated Vaccinator UI.
  • Updated capoverlay text to be bigger.
  • Updated some text strings.
  • Changed the Hudshadow to be consistent with other hud elements.
  • Changed the Hudshadow coloring to be a bit darker.
  • Changed 'Killcounters' to be moved under the ammo.
  • Changed the Killstreak's label to a Killstreak icon.
  • Changed 3D playermodel to the m0rehud one.
  • Removed flareshUI-Green changelog.
  • Removed A lot of unused fonts.
  • Removed A few leftovers.
  • Fixed a few item meters.
  • Fixed some spy disguise issues.
  • Changed up the changelog a little bit.
  • Updated the credits a little bit.

+-----------------------+ ***Version 1.2 02/12/2023

  • Overhauled the class selection menu.
  • Updated Hudmatchstatus's respawn timer.
  • Updated TargetID to have a neutral health BG.
  • Updated Winpanel to be a lot more clean.
  • Adjusted a lot of the killfeed and winreason text to be (comp) simplified.
  • Completely changed passtime UI to be in the style of flareshui.
  • Changed Ammo with no clip to be greenish.
  • Changed Huditemeffect meters to be a bit smaller.
  • Changed Health shadow to be slightly off black.
  • Changed Health cross to be more transparent.
  • Removed the custom class icons.
  • Some Winpanel visibility changes.
  • Some TeamMenu visibility changes.
  • Some TargetID changes.
  • Fixed Ubercharge colors.
  • A lot of other adjustments, including visibility, minor font size updates, and general cleaning.

+-----------------------+ ***Version 1.1 ??/??/2023

  • Changed Freezepanel to the one from Arekkhud.
  • Changed the Arena player count to an edited version from Rayshud.
  • Changed the Arena winpanel to be more like the normal winpanel.

+-----------------------+ ***Version 1.0 11/05/2023

  • Used flareshUI-GREEN as base, all changes will be in the context of flareshUI-GREEN.

**Major Changes

  • Added Health cross when buffed / hurt.
  • Changed font to Codepro.
  • Changed posistion of Playerhealth and ammo.
  • Changed a lot of things to pink like ammo in reserve.
  • New Simplified Matchstatus.
  • Moved spy disguise menu to be under health.
  • Moved Ubercharge % to be on the meter.

**Minor Changes:

  • Changed health to be m0rehud like.
  • Changed SpectatorUI to be transparent among others
  • New Capture point icons from Rayshud.
  • New Payload ui from sammyhud.
  • New time panel from Arekkhud.
  • Moved 3D model to the right.
  • Moved Chat down.
  • Color changes but idk what they all are.
  • Removed "-" from damagenumbers.
  • A few wording changes.
  • Others that I forgot.

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