Github is the only place where I will post this hud, any version of this hud in other places isn't uploaded by me.
+---------------------------------------+ | flareshUI-Pink Changelog | +---------------------------------------+
+-----------------------+
- Updated the main menu, inspired by Arekkhud.
- Minmode 0/1 no longer controls support for 6v6/9v9 scoreboards, both modes now support higher teamsizes.
- Minmode 0 now has a larger health/ammo font.
- MatchstatusUI is now smaller and more wide.
- tr_aim button is now a tr_walkway button.
- Scoreboard updated slightly to adjust for higher team sizes.
- Item meters now have labels to them.
- Spy's item meters now have better labels for watches.
- Changed tournament setup UI.
- Changed damage indicator to be bigger.
+-----------------------+
- CFG shortcuts on the mainmenu are now included into the hud itself.
- Changed health and ammo size to be a bit smaller again. (37 -> 35)
- "IN PASS RANGE" and "LOCKED ON" popups no longer have a background.
- Updated the mainmenu to have a "tr_aim" button.
- Updated reserve ammo color to be more vibrant.
- Damage dealt is now no longer displayed next to the playerhealth.
- Damage dealt font size is now smaller.
- Damage dealt lifetime is now shorter (2.0s -> 1.5s)
- Slight wording changes.
+-----------------------+
- Changed Health and Ammo size to be a bit smaller.
- Hudmatchstatus is now more spacious.
- PASS Time score is now displayed next to the timer. (bit wonky)
- Wording changes relating to killfeed and PASS Time.
- Killfeed font is now smaller.
- Damage dealt text is now transparent.
- Buffed HP color is now green.
- Ammo in reserve is now purple-ish.
- KOTH time is now displayed in yellow - gray, instead of white - gay.
- TargetID is now smaller and not team color coded (except when in spec)
- TargetID Uber % is now displayed in a mint color.
- Capture point icon is now a bit smaller.
- Updated Main Menu:
- ^ Now has a display of your player name and avatar.
- ^ Important buttons are displayed on the left.
- ^ Additional buttons ingame such as a status screenshot button, lab button and retry. Most of which are linked to CFG files which you'll have to make yourself.
- Xray playernames are now bigger and outlined.
- Cleared up team menu.
+-----------------------+
- Updated Scoreboard to be more centered and clean.
- Engineer building status is now more clean.
- Fixed Scoreboard names being very far away from player avatars.
- Fixed Scoreboard stats overlapping with the bigger scoreboard mode.
- Fixed Engineer building panels using wrong fonts.
- Other changes I forgot. +-----------------------+
- Imported ChatUI from m0rehudblack.
- Added a background to the overtime text, and increased the overtime text size.
- Added "you were killed by" text to the killpanel.
- Updated Ubercharge % position to be the same as ammo.
- Updated Ubercharge % Meter to be slightly moved down.
- Updated Chat colors: Dead is now green
- Updated TournamentSetup-UI to be more centered and clearer when a team has ready'd up.
- Updated Pass Time UI to have bigger player location icons, among other small changes.
- Updated inspectpanel to be darker.
- Changed TargetID's color to be more dark, devider line is now the main color rather than the secondary color at the bottom.
- Changed Metal life time text to 0.5s (from 1s).
- Changed TargetID's name font to be slightly bigger (16 -> 17)
- Changed the Scoreboard to centered on the screen, and smaller.
- Changed the Ammo in reserve text to be smaller (23 -> 21)
- Changed +Health to be centered under the actual health.
- Changed +Health life time text to 0.5s (from 0.7s).
- Changed some wording relating to chat.
- Fixed Spy's text of the ClassSelection UI not being correctly placed.
- Fixed round timer sometimes being cut with longer times.
- Fixed Winpanel "Switching Sides" Label cutting off some letters.
- Fixed Stopwatch timer cutting off text in rare conditions.
- Wording changes.
- Removed Scoreboard's casual badge placement, giving playernames etc more space.
- Removed "Uber-Tracking" customization.
- Other minor changes that I forgot...
+-----------------------+ ***Version 1.5 28/06/2024
- Added a transparent "Playing to" text to the Passtime UI.
- Added "Carrier" text to the Passtime UI.
- Moved Passtime UI to be on the bottom part of the screen
- Moved the Score to be at the opposite ends of the PasstimeUI.
- Updated Overheal image to be smaller (50 -> 40).
- Updated Overheal image to be more transparent (150 -> 100).
- Updated +Health pickups to be more to the left (150 -> 140), and changed life time to 0.7s (from 1s).
- Updated Passtime ScoreBG to more transparent (255 -> 125).
- Updated Passtime 'Notifactions' to be color coded.
- Updated a lot of Passtime UI related things.
- Updated some Passtime related text.
- Updated Player Descruction UI a bit.
- Increased the size of the Ball image on the PasstimeUI.
- Changed the (default) Medigun names to prevent Spy medigun checks text being cut off.
- Moved the killstreak counter a little bit to make it more visible.
- Cleaned up the scoreboards stats.
- Removed strange rankup text from chat.
+-----------------------+ ***Version 1.4 08/05/2024
- Added CHealthaccount panel back.
- Moved the damage number above enemy players to be on top of their heads.
- Updated SpectatorUI's deadplayer color to be transparent.
- Updated KOTH UI to be more teamcolored.
- Updated chat_english to remove "Finished off" from the killfeed.
- Updated Disguise panel slightly.
- Updated Stopwatch BG to be slightly more wide.
- Updated various wording in chat_english.
- Updated the scoreboard bg to be smaller in big mode. (235 -> 180)
- Increased the size of the classimage on spectatorUI. (14 -> 15)
- Increased the size of the class selection 'hitbox'. (Now covers the class image and a bit above, 20 -> 110)
- Removed the "has found (item)" text from the chat.
- Fixed map name and respawn time colliding.
- Fixed carrying weapon label overlapping with weapon owner label.
- Fixed some letters on Hudmatchstatus Playernames not fitting.
- Fixed HL SpectatorUI being out of date.
+-----------------------+ ***Version 1.3 12/01/2024
- Added a "Toggle Chat" Button.
- Added shadows to spectator xray names.
- Added Stats to the map loading screen.
- Added Carrying weapon panel.
- Updated HudMatchStatus to be less obtrusive.
- Updated the winpanel scores to be bigger.
- Updated the CTF UI to be a bit smaller.
- Updated the HudstopwatchUI to be m0rehud-black like.
- Updated Vaccinator UI.
- Updated capoverlay text to be bigger.
- Updated some text strings.
- Changed the Hudshadow to be consistent with other hud elements.
- Changed the Hudshadow coloring to be a bit darker.
- Changed 'Killcounters' to be moved under the ammo.
- Changed the Killstreak's label to a Killstreak icon.
- Changed 3D playermodel to the m0rehud one.
- Removed flareshUI-Green changelog.
- Removed A lot of unused fonts.
- Removed A few leftovers.
- Fixed a few item meters.
- Fixed some spy disguise issues.
- Changed up the changelog a little bit.
- Updated the credits a little bit.
+-----------------------+ ***Version 1.2 02/12/2023
- Overhauled the class selection menu.
- Updated Hudmatchstatus's respawn timer.
- Updated TargetID to have a neutral health BG.
- Updated Winpanel to be a lot more clean.
- Adjusted a lot of the killfeed and winreason text to be (comp) simplified.
- Completely changed passtime UI to be in the style of flareshui.
- Changed Ammo with no clip to be greenish.
- Changed Huditemeffect meters to be a bit smaller.
- Changed Health shadow to be slightly off black.
- Changed Health cross to be more transparent.
- Removed the custom class icons.
- Some Winpanel visibility changes.
- Some TeamMenu visibility changes.
- Some TargetID changes.
- Fixed Ubercharge colors.
- A lot of other adjustments, including visibility, minor font size updates, and general cleaning.
+-----------------------+ ***Version 1.1 ??/??/2023
- Changed Freezepanel to the one from Arekkhud.
- Changed the Arena player count to an edited version from Rayshud.
- Changed the Arena winpanel to be more like the normal winpanel.
+-----------------------+ ***Version 1.0 11/05/2023
- Used flareshUI-GREEN as base, all changes will be in the context of flareshUI-GREEN.
**Major Changes
- Added Health cross when buffed / hurt.
- Changed font to Codepro.
- Changed posistion of Playerhealth and ammo.
- Changed a lot of things to pink like ammo in reserve.
- New Simplified Matchstatus.
- Moved spy disguise menu to be under health.
- Moved Ubercharge % to be on the meter.
**Minor Changes:
- Changed health to be m0rehud like.
- Changed SpectatorUI to be transparent among others
- New Capture point icons from Rayshud.
- New Payload ui from sammyhud.
- New time panel from Arekkhud.
- Moved 3D model to the right.
- Moved Chat down.
- Color changes but idk what they all are.
- Removed "-" from damagenumbers.
- A few wording changes.
- Others that I forgot.