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@haroohie-club

Haroohie Translation Club

We translate Haruhi Suzumiya games.

We're the Haroohie Translation Club!

Welcome to our GitHub organization!

Our repositories may seem a bit cluttered at first, but we have a method to this. There are five repos per game work on:

  • [GameName]TranslationAssets – Contains the assets (graphics, subtitles, fonts, miscellaneous binary files) for the game's patch; private until release.
  • [GameName]TranslationBuild – Contains the build scripts & and ASM hacks for the game's patch; public.
  • [GameName]TranslationStrings – Contains the all the strings (dialogue/script/UI) for the game & patch; private until release.
  • [GameName]TranslationUtility – Contains the utility that we use to edit the game; always public and free to use!
  • [GameName]TranslationRelease – The repository where we host the game's released patches.

For more information on what we're doing, check out our website. If you have questions, suggestions, or bug reports, feel free to swing by our Discord.

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  1. SerialLoops SerialLoops Public

    An editor for Suzumiya Haruhi no Chokuretsu (The Series of Haruhi Suzumiya)

    C# 20 4

  2. NitroPacker NitroPacker Public

    A utility for (un)packing NDS ROMs as well as patching their ARM9 and overlays

    C# 41 4

  3. Wiinject Wiinject Public

    An assembly injector for Wii ROM hacking. Generates Riivolution memory patches given assembly & C files and an injection point.

    C# 16

  4. ChokuretsuTranslationBuild ChokuretsuTranslationBuild Public

    The build scripts and assembly for building the translation patches of Suzumiya Haruhi no Chokuretsu.

    Assembly 5

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