If HTML5 QR read/write code combined with notifications isn't adequate, our distant 2nd choice is to build Android/IOS apps to do ticketing. This was part of the Android app class I took. After testing, we are pretty sure HTML5 with Bootstrap can cover everything, the fingerprinting2 library seems to work with PC's as well as smart connected devices, so doubting we end up doing dedicated Android or iPhone apps.
This sample shows how to implement an audio media app that works across multiple form factors and provide a consistent user experience on Android phones, tablets, Android Auto, Android Wear, Android TV and Google Cast devices.
- Android SDK v17
This sample uses the Gradle build system. To build this project, use the "gradlew build" command or use "Import Project" in Android Studio.
- Google+ Community: https://plus.google.com/communities/105153134372062985968
- Stack Overflow: http://stackoverflow.com/questions/tagged/android
If you've found an error in this sample, please file an issue: https://github.com/googlesamples/android-UniversalMusicPlayer/issues
Patches are encouraged, and may be submitted by forking this project and submitting a pull request through GitHub. Please see CONTRIBUTING.md for more details.
Copyright 2014 The Android Open Source Project, Inc.
Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.







