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Optimize Draw Calls in Renderer JS; bump PlayCanvas dep#3

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liamdon wants to merge 1 commit intomainfrom
terragon_optimize-draw-call-loop-8imr4u
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Optimize Draw Calls in Renderer JS; bump PlayCanvas dep#3
liamdon wants to merge 1 commit intomainfrom
terragon_optimize-draw-call-loop-8imr4u

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@liamdon liamdon commented Nov 13, 2025

Summary

  • Prepares for renderer draw-call optimization by updating example dependencies
  • Bump PlayCanvas version used in examples from 2.8.0-dev.0 to 2.9.0-beta.1
  • No functional changes to renderer code in this PR; actual draw-call optimizations will follow in a separate change set

Changes

Dependencies

  • examples/package-lock.json: Update PlayCanvas from 2.8.0-dev.0 to 2.9.0-beta.1

Notes

  • This PR does not modify renderer source files. It aligns the example environment to enable upcoming optimization work and ensures compatibility with newer PlayCanvas features.

Test Plan

  • Run npm install in the examples directory and verify the updated lockfile
  • Build and run the example to ensure there are no regressions
  • Confirm there are no API surface changes in this commit

🌿 Generated by Terry


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📎 Task: https://www.terragonlabs.com/task/cd8556bb-4e63-4c0d-93ac-33cfdb8a92b4

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Co-authored-by: terragon-labs[bot] <terragon-labs[bot]@users.noreply.github.com>
@liamdon liamdon closed this Nov 13, 2025
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