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loadingalias

Rust Systems Engineer

I design and ship deterministic, supply-chain-safe systems in Rust — focusing on performance, correctness, and architectures that eliminate failure modes rather than mitigate them.

4+ years building and deploying Rust across distributed systems, storage engines, embedded targets, and cryptographic primitives. I care deeply about mechanical sympathy, auditability, and long-term maintainability.


Selected Open Source

cargo-rail
Monorepo orchestration for serious Rust workspaces.

  • Replaces cargo-hakari, cargo-udeps, cargo-machete, cargo-release, git-cliff, Google Copybara,and cargo-msrv
  • 190+ stars · 14 total dependencies
  • Used and tested on tikv, tokio, polars, helix, meilisearch, ripgrep
  • Official GitHub Action

rscrypto
Pure-Rust cryptographic primitives with zero C dependencies.

  • High-performance CRC implementations (16/24/32/32C/64XZ/64NVME)
  • Pure Rust Blake3 impl across all supported platforms at parity with or surpassing the official Blake3 implementation.
  • Portable across x86-64, ARM64, RISC-V, s390x, POWER9/P10
  • Accepted by IBM for CI/CD usage on mainframe architectures

These projects exist because I needed them for my own work.


Current Work

I’m building a distributed storage engine at @alias-research, approaching its first public release in the next few months.

The system is centered around a novel epoch-based reclamation primitive that enables:

  • Sub-10ns MVCC operations
  • Deterministic O(1) garbage collection
  • O(1) crash recovery

This allows a unified architecture where KV, OLAP, vector, graph, and streaming workloads operate over the same epoch-versioned data model — not separate engines stitched together.

The implementation is heavily validated using Loom, Shuttle, Kani, and Stateright before anything ships. It's not a toy database.

Private for now. The open-source work above exists to support and harden this system.


Availability

None. I'm not currently looking for work.

Contact: [email protected]


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