Prototype of a Javascript game inspired on Sid Meier's Colonization in space with multiple endings.
Available at lorgam.github.io/spacecolon
- browser that supports HTML5.
ESCto go back.Oto show the options menu.
ARROWkeys to navigate the map or click on the minimap.Cto center the view on the starting point.Vto change view from normal to height map to humidity map to blocks view.SPACEto advance a turnLEFT CLICKto move a selected unit
ARROWkeys to select menu options.ENTERto use the selected menu option.
The development of the game is configured through docker compose with make commands.
There is an index.html file on the root of the project which is the entrypoint of the development version of the game, all the source code is on the src folder.
Simply run make up and you will have the development version running in http://spacecolon.docker.localhost/.
Run make stop to stop the server.
The files are in the gh-pages branch, but you can manually generate the files.
- Execute
npm iormake installto install the node packages. - Execute
npm run buildormake buildto generate the distribution files in the dist folder.
Execute npm run test or make test
03/25/2019 For now is just a map generated with perlin noise.
12/06/2019 Movement and units, something like a city