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FREEHAND EPS IMPORT (ALPHA -- UNDERCONSTRUCTION)

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@macOS26 macOS26 released this 13 Apr 22:23
· 54 commits to main since this release

Release Notes

1.0.5

FreeHand 2 (FHD2) Import — Alpha (Work in Progress)

  • Native FreeHand 2 binary parser — reverse-engineered from scratch to import legacy .fh files from the FHD2 format
  • Rectangle, line, and oval/ellipse shape support
  • Bézier curve and closed path rendering
  • Fill, stroke, stroke width, and grayscale decoding
  • CMYK color table support with full color engine
  • Radial and linear gradient fill support with center/radius from file data
  • Layer detection and absolute ID tracking
  • Magic byte detection for File → Open auto-detection

FreeHand EPS Import (UNDER CONSTRUCTION)

  • New PostScript/EPS parser with .eps File → Open support
  • PostScript concat transform matrix support

FreeHand 3+ Fixes

  • Fixed clipping group rendering for FH3+ files by restoring installGroupMemberIntoSnapshot import path

Performance & Memory

  • ~60–80 MB idle RAM reduction — shared Metal device, stripped unused GPU resources, released singletons
  • Lazy-load and release SF Symbols cache (~15–25 MB) and Pantone library (~1 MB)
  • Share font caches across documents
  • Use SharedMetalDevice in MetalSpatialIndex

UI Improvements

  • SF Symbols picker now shows empty state or recents instead of loading all 6,000+ symbols at once
  • Guard against array bounds crashes in LayersPanel color swatch and layer row views
  • Disabled window state restoration to prevent duplicate windows on relaunch
  • Fixed window flash on launch — frame set synchronously with display: false
  • Fixed blank window race condition — tabs start active instead of suspended

1.0.4

FreeHand 2 Parser (Initial)

  • First batch of FH2 format support: point data, record scanning, bounding boxes
  • Fill and stroke decoding with color chain lookups
  • Sequential numbering and offset fixes

Color System

  • Isolated 0x1454 gradient colors from main color table to prevent yellow color pollution
  • Fixed red color rendering without side effects on other colors

Window Handling

  • Disabled macOS window state restoration (NSQuitAlwaysKeepsWindows) to prevent stale state
  • Fixed window flash on startup

1.0.3

Performance

  • Tab suspension — background tabs drop their view tree, cutting memory usage ~50%

Documentation

  • README updated with Performance & Memory section

Logos was created to create simple graphics and logos, but it's already stepping up to the plate to be much more.