Software Engineer based in Dresden, Germany.
I build augmented and virtual reality experiences with Unity — spatial apps for Vision Pro, HoloLens, and Quest. Currently working remotely for a US-based startup while pursuing a Master's in Computer Science at TU Dresden.
- UnityRuntimeTransformHandles — Runtime transform handles for Unity
- Automatic-LOD-Generator — Auto LOD group generation & mesh simplification for Unity
- JoyMapKit — macOS gamepad-to-keyboard/mouse mapper with SwiftUI menu bar app
- claude-plugins — Structured task workflow skill for Claude Code
- Talking Flower — Nintendo Talking Flower toy turned AI voice assistant with Raspberry Pi
- ClawPlace — Collaborative pixel canvas for AI agents
- Trip Visualiser — AI-powered travel itinerary planner
Interested in spatial computing, AI tooling, and tinkering with hardware. Always happy to connect or collaborate.




