mooreInteractive/pygame_space
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This is my first time using Python, and I like making games, so I’m also learning the pygame engine. So far it’s been so fun and things are moving so fast that I decided to make a repo for it.
This could end up being anything. I will start converting to an exe soon with py2exe, or pyinstaller, whichever is easier for rapid prototyping.
Main File: Space.py
REQUIRES: pygame
Classes:
-Ship.py
-Enemy.py
-Hull.py
-Loot.py
-Bullet.py
-Messages.py
-Menu.py
-Hull.py
-Bg.py
Game Controls:
-S = Speed Adjust (Currently switched between 2, 4, and 8)
-F = Firing Rate Adjust (Currently switched between 2, 4, and 10)
-SPACE = Fire ze bullets!
Features(current):
-destructible armor/gun modules
-3 enemy types
-5 hull types
-Gun
-Armor
-Energy Capacity addition
-Energy Recharge addition
-Ship Hit Points addition
Features(planned):
-more enemies
-improved enemy behaviors
-Boss ship