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Bounce-It

A small C++ single/multiplayer game built on SFML.

/*******************************************************************************************

  • Programmers: Lauren Johnson (Lab 6), Mitchell Weholt (Lab 5), Chris Campana (Lab 2) *
  • Class: CptS 122, Spring 2016 *
  • Programming Assignment: PA9, "Bounce It" *
  • Date: April 27 2016 *
  • Description: This is our modified version of the classic game of Pong, called "Bounce It"*
  • In Bounce It, the point of the game is to keep the ball bouncing in the game board for as*
  • long as possible. To do so, the player must hit the spacebar at the correct time in order*
  • to conver the dashed line into a solid one. The line will only remain solid for so long, *
  • so the player must be careful not to convert the wall too soon or too late. Every time *
  • the ball hits the players converted wall, a point will be added to the total score. *
  • If the player does not conver the wall in time, the ball will slip past the dashed line *
  • and the game will be over! The player can attempt again by starting the game over. *
  • Try to see how long you can Bounce It! * *******************************************************************************************/

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A small C++ single/multiplayer game built on SFML.

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