A small C++ single/multiplayer game built on SFML.
/*******************************************************************************************
- Programmers: Lauren Johnson (Lab 6), Mitchell Weholt (Lab 5), Chris Campana (Lab 2) *
- Class: CptS 122, Spring 2016 *
- Programming Assignment: PA9, "Bounce It" *
- Date: April 27 2016 *
- Description: This is our modified version of the classic game of Pong, called "Bounce It"*
- In Bounce It, the point of the game is to keep the ball bouncing in the game board for as*
- long as possible. To do so, the player must hit the spacebar at the correct time in order*
- to conver the dashed line into a solid one. The line will only remain solid for so long, *
- so the player must be careful not to convert the wall too soon or too late. Every time *
- the ball hits the players converted wall, a point will be added to the total score. *
- If the player does not conver the wall in time, the ball will slip past the dashed line *
- and the game will be over! The player can attempt again by starting the game over. *
- Try to see how long you can Bounce It! * *******************************************************************************************/