neilsh/ShortHike
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LICENSE
0. PREAMBLE
The intent with the licensing of the ShortHike code an assets is to
enable a smooth evolution as an open source game. To further that
goal there are two main licenses employed. The source code (D, C++
and Scheme) is licensed under the Apache 2.0 license which permits
wide re-use and adaptation.
1. SOURCE
The Apache 2.0 license applies to the source code, includig but not
limited to the C++, D and Scheme code.
Copyright 2002-2006 Mistaril/ShortHike.com
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
2. MAIN ASSETS
The main assets include most of the models, textures and other
data. Some notable exceptions are sound and music files which have a
separate license. The rest of the assets are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 2.5:
http://creativecommons.org/licenses/by-nc-sa/2.5/
3. SOUNDS
The sounds are only licensed for inclusion into products by
Mistaril. Essentially this means only Mistaril can produce an
executable final product using the sounds in assets/audio. In other
words, share the rest but leave the sounds alone.
4. BSD ATTRIBUTIONS
FIXME: Add BSD and other licensed for libraries we are using.