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Tags: octobuild/octobuild

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1.8.1

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1.8.1

- Add support for `-Xclang` for UE-5.6+ on macOS and Linux

1.8.0

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1.8.0

* Add support for `cl.exe /diagnostics:caret` for UE-5.6 (https://github.com/octobuild/octobuild/issues/144[#144])

1.7.2

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1.7.2

* Allow all users to query Windows service status so Unreal Engine uses octobuild when ran as remote user via ssh (https://github.com/octobuild/octobuild/issues/142[#142])

1.7.1

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1.7.1

- Fix PlayStation regression in 1.7.0 (https://github.com/octobuild/octobuild/issues/134[#134])

1.7.0

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1.7.0

- Fix cross-compilation from Windows to Linux with `OCTOBUILD_USE_RESPONSE_FILES=true`

1.6.0

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1.6.0

- Add support for `cl.exe /FS`
- Add support for `cl.exe /d2pattern-opt-disable:<value

1.5.0

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1.5.0

- Add support for Unreal Engine 5.5 (at least for Windows)

1.4.0

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- Add option to temporarily disable caching (either fully or by switc…

…hing to readonly mode)

- Fix errors not being logged
- Add support for Unreal Engine 5.4

1.3.2

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- Rework file cache so it respects atime#

1.2.0

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Add support for `-sce-stdlib=...` for PS5