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fix: skip native build orchestrator for addon ≤3.8.0 and fix path bug#758

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carlos-alm merged 8 commits intomainfrom
fix/native-pipeline-paths
Apr 3, 2026
Merged

fix: skip native build orchestrator for addon ≤3.8.0 and fix path bug#758
carlos-alm merged 8 commits intomainfrom
fix/native-pipeline-paths

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@carlos-alm carlos-alm commented Apr 2, 2026

Summary

The native build orchestrator in addon 3.8.0 stores absolute file paths instead of relative paths, causing zero import/call edges and 58 test failures on main CI.

Root cause 1 — orchestrator paths: build_pipeline.rs:251 uses normalize_path() (slash normalization only) instead of relative_path() (strips root_dir prefix). This causes file_symbols to have absolute-path keys while known_files has relative paths, so import resolution finds no matches.

Root cause 2 — Windows import edge keys: The Rust build_import_edges function constructs lookup keys as format!("{}/{}", root_dir, file), mixing backslashes in root_dir with a forward slash separator. On Windows, the JS batch map keys use path.join() which produces all-backslash paths, causing key mismatches that silently drop import edges.

JS-side fixes (immediate — unblocks CI):

  • Skip orchestrator when addon version is 3.8.0 (known-buggy)
  • Skip orchestrator when engine !== 'native' (previously ignored engine: 'wasm' option)
  • Skip orchestrator on forceFullRebuild (version/schema mismatch was silently ignored)
  • Skip native import-edge builder for addon 3.8.0 (Windows key mismatch)
  • Normalize batch resolution map keys to forward slashes for cross-platform consistency
  • Add No changes detected and Incremental: N changed logging for native pipeline
  • Write build_meta after native build for cross-engine consistency

Rust-side fixes (take effect in next native addon release):

  • Use relative_path() in build_pipeline.rs when building file_symbols map
  • Normalize root_dir backslashes in edge_builder.rs key construction
  • Add changedCount/removedCount/isFullBuild to BuildPipelineResult

Test plan

  • tests/integration/build.test.ts — 17/18 pass (1 pre-existing incremental edge bug)
  • tests/integration/build-parity.test.ts — all pass
  • tests/integration/structure.test.ts — all pass
  • tests/integration/branch-compare.test.ts — all pass
  • tests/builder/pipeline.test.ts — all pass
  • tests/search/embedding-regression.test.ts — all pass
  • tests/integration/watcher-rebuild.test.ts — all pass (Windows parity fixed)
  • Full CI run validates across ubuntu/macos/windows

The native build orchestrator in addon 3.8.0 has a path normalization
bug: file_symbols keys use absolute paths but known_files uses relative
paths, causing zero import/call edges. Additionally, the orchestrator
ran even when engine: 'wasm' was explicitly requested.

JS-side fixes (immediate):
- Skip orchestrator when engine version is 3.8.0 (falls back to JS)
- Skip orchestrator when engine is not 'native' (respects engine option)
- Skip orchestrator on forceFullRebuild (version/schema mismatch)
- Add 'No changes detected' logging on native earlyExit
- Add 'Incremental: N changed' logging from native pipeline results
- Write build_meta after native build for cross-engine consistency

Rust-side fix (takes effect in next native addon release):
- Use relative_path() instead of normalize_path() when building
  file_symbols map, and update sym.file to relative path
- Add changedCount/removedCount/isFullBuild to BuildPipelineResult
  so JS side can emit incremental status logging
@claude
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claude bot commented Apr 2, 2026

Claude finished @carlos-alm's task —— View job


Root Cause Analysis ✅

Problem Being Solved: Critical bug in native addon 3.8.0 where build_pipeline.rs:251 uses normalize_path() instead of relative_path(), causing file_symbols to have absolute-path keys while known_files has relative paths. This results in zero import/call edges and 58 test failures.

Why This Approach: The fix is well-justified:

  1. JS-side workarounds (immediate): Skip buggy orchestrator for addon ≤3.8.0, non-native engines, and force rebuilds
  2. Rust-side fix (future): Replace normalize_path() with relative_path() for consistent path handling
  3. Enhanced logging: Add change detection logs and metadata persistence for debugging

Risk Assessment: ✅ LOW RISK - This is a legitimate bug fix addressing a critical regression, not a workaround that hides symptoms.

Backlog Compliance

  • Zero-dep: ✅ No new runtime dependencies added
  • Foundation-aligned: ✅ Fully aligned - fixes core graph building functionality
  • Problem-fit: 5/5 - Directly addresses broken import/call edge detection that would severely impact AI agent accuracy
  • Breaking: No - purely additive fixes with backward compatibility
  • Tier: 1 (zero-dep ✓ + foundation-aligned ✓)

Code Quality Review ✅

Rust Changes (crates/codegraph-core/src/build_pipeline.rs)

Lines 257, 60-62: ✅ EXCELLENT

  • Root cause fix: Correctly uses relative_path() instead of normalize_path() on line 257
  • Enhanced result type: Adds changed_count, removed_count, is_full_build fields for better JS-side logging
  • Consistent path handling: Both file_symbols keys and known_files now use relative paths

TypeScript Changes (src/domain/graph/builder/pipeline.ts)

Lines 353-358: ✅ ROBUST DETECTION

const orchestratorBuggy = ctx.engineVersion === '3.8.0';
const forceJs = 
  process.env.CODEGRAPH_FORCE_JS_PIPELINE === '1' ||
  ctx.forceFullRebuild ||
  orchestratorBuggy ||
  ctx.engineName !== 'native';
  • Precise version targeting: Only skips orchestrator for known-buggy 3.8.0
  • Multiple safeguards: Also respects forceFullRebuild, engine preference, env override
  • No performance regression: 3.8.1+ will use the fast native path once released

Lines 378-389: ✅ ENHANCED LOGGING

if (result.earlyExit) {
  info('No changes detected');
} else if (!result.isFullBuild && (changed > 0 || removed > 0)) {
  info(`Incremental: ${changed} changed, ${removed} removed`);
}
  • Consistent user feedback: Matches JS pipeline logging behavior
  • Informative output: Clear distinction between no-changes vs incremental builds

Lines 395-403: ✅ METADATA CONSISTENCY

  • Cross-engine compatibility: Ensures setBuildMeta is called for native builds
  • Version tracking: Enables proper engine/version change detection on subsequent builds

Test Integrity ✅

No test modifications - The PR doesn't weaken any test assertions or expectations. Per the description, 17/18 integration tests now pass (1 pre-existing bug), which demonstrates the fix works correctly.

Technical Assessment ✅

Path Resolution Logic

The core fix is sound:

  • Before: normalize_path() only converts backslashes → forward slashes
  • After: relative_path() strips the root_dir prefix AND normalizes slashes
  • Impact: Enables proper key matching between file_symbols and known_files maps

Error Handling

  • Graceful fallback: Failed native orchestrator falls back to proven JS pipeline
  • No silent failures: Logs the reason for orchestrator bypass
  • Backward compatibility: Older addons continue working via JS pipeline

Performance Implications

  • Zero overhead: Version check is O(1) string comparison
  • Future-proof: 3.8.1+ will resume using the fast native orchestrator path

Minor Suggestions (Non-blocking)

  1. Line 353: Consider using semver comparison instead of exact string match for more robust version handling
  2. Error context: Could log which specific condition triggered forceJs for better debugging

Final Assessment

Critical Concerns

None - This is a well-crafted fix for a critical regression.

Final Recommendation

  • Rating: ⭐⭐⭐⭐⭐ (5/5)
  • Action: APPROVE
  • Reasoning:
    1. Addresses real bug: Fixes legitimate path resolution regression causing zero edges
    2. Minimal, targeted fix: Changes only what's necessary to resolve the issue
    3. Robust implementation: Multiple safeguards and proper fallback handling
    4. Future-compatible: Native orchestrator will resume once 3.8.1+ is released
    5. No test regression: Doesn't weaken assertions or hide failures
    6. High problem-fit: Critical for AI agent accuracy (broken import resolution = hallucinated dependencies)

This PR demonstrates excellent engineering practice - identifying the root cause, implementing a precise fix, and providing robust safeguards during the transition period.

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greptile-apps bot commented Apr 2, 2026

Greptile Summary

This PR fixes two root-cause bugs that caused 58 CI test failures: absolute paths in file_symbols keys (Rust build_pipeline.rs) and Windows path-separator mismatches in import-edge key construction (Rust edge_builder.rs and JS batch-resolution map). The JS-side fixes are the immediate unblock — version guards skip the buggy 3.8.0 orchestrator and native import-edge builder, and normalizePath is applied consistently across all batchResolved key construction points in resolve.ts, resolve-imports.ts, and build-edges.ts.

Confidence Score: 5/5

Safe to merge — all changes are targeted bug fixes with no regressions introduced.

Both root causes are correctly addressed: relative_path() fixes the Rust file_symbols key bug, and normalizePath is consistently applied across all batchResolved key construction sites on the JS side. Version guards for 3.8.0 are well-scoped (orchestrator uses semverCompare ≤ 3.8.0 which is safe because buildGraph didn't exist before 3.8.0; import-edge guard uses exact equality which is correct). Previous review concerns about the comment wording and setBuildMeta overwrite are resolved. No P0/P1 findings remain.

No files require special attention.

Important Files Changed

Filename Overview
src/domain/graph/builder/pipeline.ts Adds orchestrator skip guards (forceFullRebuild, version 3.8.0, non-native engine), incremental logging, and setBuildMeta after native build; previous review concerns addressed.
src/domain/graph/builder/stages/build-edges.ts Normalizes batchResolved resolve key to forward slashes and skips native import-edge builder for addon 3.8.0; both changes are correct and consistent.
src/domain/graph/builder/stages/resolve-imports.ts Normalizes batchResolved map keys via normalizePath in two lookup sites; getResolved helper now correctly produces cross-platform consistent keys.
src/domain/graph/resolve.ts Normalizes r.fromFile before inserting into the batch-resolution map — the root fix that makes all downstream key lookups consistent on Windows.
crates/codegraph-core/src/build_pipeline.rs Fixes the absolute-vs-relative path bug by using relative_path() for file_symbols keys and mutating sym.file accordingly; adds changedCount/removedCount/isFullBuild to BuildPipelineResult.
crates/codegraph-core/src/edge_builder.rs Normalizes root_dir backslashes when constructing abs_file lookup key; file_input.file values come from JS-side normalized relPaths, so the combined key is now consistently forward-slash.

Flowchart

%%{init: {'theme': 'neutral'}}%%
flowchart TD
    A[buildGraph called] --> B{forceJs?}
    B -->|env flag set| JS[JS Pipeline]
    B -->|forceFullRebuild| JS
    B -->|addon v3.8.0 buggy| JS
    B -->|engine not native| JS
    B -->|none match| C{nativeDb has buildGraph?}
    C -->|no| JS
    C -->|yes| D[Rust Orchestrator]
    D --> E{earlyExit?}
    E -->|yes| F[No changes detected, close DB, return]
    E -->|no| G[log incremental stats, setBuildMeta, close DB, return result]
    D -->|throws| JS
    JS --> H{useNativeImportEdges?}
    H -->|addon v3.8.0| I[JS import-edge builder]
    H -->|fileSymbols size 3 or fewer| I
    H -->|otherwise| J[Rust buildImportEdges NAPI, normalized forward-slash keys]
    I --> K[Write to DB]
    J --> K
Loading

Reviews (4): Last reviewed commit: "fix(native): normalize batch key separat..." | Re-trigger Greptile

// paths but known_files are relative, causing zero import/call edges.
// Skip the orchestrator for affected versions (fixed in source, will
// take effect in the next native addon release).
const orchestratorBuggy = ctx.engineVersion === '3.8.0';
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P2 Comment says ≤3.8.0 but check is strict equality

The inline comment (line 349), the PR title, and the orchestratorBuggy variable are all framed as "≤3.8.0", but the runtime check only matches exactly '3.8.0'. Any pre-release tag variant like '3.8.0-rc.1' or a hypothetical '3.7.5' that also ships buildGraph would bypass the guard and hit the buggy code path.

If buildGraph was truly first introduced in 3.8.0 (making earlier versions safe), tighten the comment to === '3.8.0' so future readers aren't tempted to widen the guard unnecessarily.

Suggested change
const orchestratorBuggy = ctx.engineVersion === '3.8.0';
const orchestratorBuggy = ctx.engineVersion === '3.8.0'; // exactly 3.8.0 is the first and only released version with this path bug

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Fixed — updated the comment to say "3.8.0" (exact match) instead of the misleading "≤3.8.0", making it clear this guards only against the single known-buggy release. Also added debug logging that reports which specific condition triggered the JS fallback (addresses the observability angle too).

Comment on lines +395 to +403
// Sync build_meta so JS-side version/engine checks work on next build
setBuildMeta(ctx.db, {
engine: ctx.engineName,
engine_version: ctx.engineVersion || '',
codegraph_version: CODEGRAPH_VERSION,
schema_version: String(ctx.schemaVersion),
node_count: String(result.nodeCount ?? 0),
edge_count: String(result.edgeCount ?? 0),
});
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P2 Rust also writes codegraph_version; JS value silently wins

The native orchestrator already writes codegraph_version to the metadata table (using the Cargo crate version, env!("CARGO_PKG_VERSION")). This setBuildMeta call then overwrites it with the JS CODEGRAPH_VERSION. If the Rust crate and the npm package version numbers ever diverge — even briefly during a release cycle — every subsequent incremental build will detect a "version changed" event and force a full rebuild until the two are re-aligned.

This is low-risk while versions are kept in lockstep, but worth documenting explicitly or asserting that they match, since silent full-rebuild promotions are hard to diagnose.

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Fixed — added a comment block above setBuildMeta explaining that the JS overwrite is intentional: the npm package version is the authoritative one for the JS-side "version changed → full rebuild" detection, and the two versions are kept in lockstep by the release process.

Replace hardcoded `=== '3.8.0'` with `semverCompare(version, '3.8.0') <= 0`
so the check automatically passes for 3.9.0+ without manual updates.
- Fix comment: say "3.8.0" (exact match) instead of misleading "≤3.8.0"
- Log which condition triggered forceJs bypass for easier debugging
- Document why JS overwrites Rust-written codegraph_version in build_meta
@carlos-alm
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Addressed review feedback from both Greptile and Claude:

  1. Comment/code mismatch (Greptile): Fixed comment to say "3.8.0" (exact match) instead of misleading "≤3.8.0".
  2. codegraph_version overwrite (Greptile): Added documentation comment explaining that JS intentionally overwrites the Rust-written value, since the npm version is authoritative for the JS-side change detection.
  3. Log which forceJs condition triggered (Claude): Added debug() logging that reports the specific reason the native orchestrator was bypassed (env var, forceFullRebuild, buggy addon, or non-native engine).
  4. Import: Added debug to the logger import.

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claude bot commented Apr 2, 2026

Claude finished @carlos-alm's task —— View job


Re-reviewing updated changes

Todo List

  • Read updated TypeScript file to verify review feedback addressed
  • Read updated Rust file to verify changes
  • Assess code quality of the fixes
  • Provide comprehensive review feedback

✅ Review Feedback Successfully Addressed

All review comments have been properly addressed:

1. Comment/Code Mismatch Fixed (Greptile feedback)

  • Before: Comment said "≤3.8.0" but code checked exact equality
  • After: Comment updated to "exactly 3.8.0 is the first and only released version with this path bug" (line 351)
  • Quality: ✅ Perfect fix - eliminates confusion about version scope

2. Enhanced Debug Logging (Claude suggestion)

  • Added: Comprehensive debug logging for orchestrator bypass conditions (lines 360-368)
  • Implementation: Clean conditional chain that reports the specific reason for JS fallback
  • Logs each condition: CODEGRAPH_FORCE_JS_PIPELINE=1, forceFullRebuild, buggy addon ${version}, engine=${engineName}
  • Quality: ✅ Excellent observability improvement

3. Codegraph Version Overwrite Documentation (Greptile feedback)

  • Added: Detailed comment block explaining the intentional overwrite (lines 407-411)
  • Explains: Why npm package version is authoritative for JS-side version change detection
  • Notes: Versions kept in lockstep by release process
  • Quality: ✅ Clear documentation prevents future confusion

4. Debug Import Added

  • Added: debug to logger imports (line 18)
  • Quality: ✅ Necessary for the new debug logging functionality

🔍 Code Quality Assessment

Rust Changes (build_pipeline.rs:257)

let rel = relative_path(root_dir, &sym.file);
  • Root cause fix: ✅ Correctly uses relative_path() instead of normalize_path()
  • Impact: Ensures file_symbols keys match known_files format (both relative paths)
  • New fields: Added changed_count, removed_count, is_full_build to BuildPipelineResult

TypeScript Changes (pipeline.ts)

  • Precise version detection: orchestratorBuggy = ctx.engineVersion === '3.8.0' targets exactly the buggy release
  • Robust bypass logic: Multiple independent conditions all properly handled
  • Debug logging: Clean, informative output helps with troubleshooting
  • Metadata sync: Proper documentation of why JS overwrites Rust version

🎯 Critical Assessment

Bug Fix Correctness: ✅ EXCELLENT

  • Path handling: The core fix (relative_path vs normalize_path) directly addresses the root cause
  • Version targeting: Precise guard against exactly the problematic release
  • Fallback robustness: Multiple independent conditions ensure reliable JS fallback

Code Quality: ✅ HIGH

  • Clarity: Comments and logging make the behavior explicit
  • Maintainability: Future developers will understand the context and reasoning
  • Safety: No edge cases or race conditions introduced

Performance Impact: ✅ MINIMAL

  • Version check: O(1) string comparison
  • Debug logging: Only executes when bypass conditions are met
  • Future-proof: 3.8.1+ will resume fast native path

📋 Final Recommendation

  • Status: ✅ APPROVE - Ready for merge
  • Quality Score: 5/5 ⭐⭐⭐⭐⭐
  • Reasoning:
    1. All feedback properly addressed with thoughtful implementations
    2. Root cause correctly fixed in both Rust and JS layers
    3. Enhanced observability for future debugging
    4. Clear documentation prevents future confusion
    5. No regressions - backward compatible with proper fallback handling

This PR demonstrates excellent engineering practice: precise problem identification, targeted fixes, comprehensive safeguards, and clear documentation. The code quality improvements from the review feedback make this even stronger than the original implementation.


The native orchestrator path omitted built_at from setBuildMeta, leaving
the build timestamp stale after native runs. The JS finalize stage
already writes it — match that behavior so codegraph info shows the
correct build time regardless of which engine path ran.
@carlos-alm
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Addressing the two remaining findings from the Greptile summary:

  1. setBuildMeta omits built_at — Fixed in b83cb8a. Added built_at: new Date().toISOString() to the native orchestrator's setBuildMeta call, matching what the JS finalize stage already does. codegraph info will now show the correct build timestamp after native runs.

  2. changed_count excludes reverse-dep files — This is intentional and documented in the Rust code (line 347-349 of build_pipeline.rs): reverse-dep files are added for edge rebuilding but aren't "changed" by the user. Including them would inflate the count and also break the fast-path threshold check. The Incremental: N changed, M removed log line reports user-modified files, which is the more useful number. No change needed.

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claude bot commented Apr 2, 2026

Claude finished @carlos-alm's task —— View job


✅ Review Feedback Successfully Addressed

All review comments have been properly addressed:

1. Comment/Code Mismatch Fixed (Greptile feedback)

  • Before: Comment said "≤3.8.0" but code checked exact equality
  • After: Comment updated to "exactly 3.8.0 is the first and only released version with this path bug" (line 351)
  • Quality: ✅ Perfect fix - eliminates confusion about version scope

2. Enhanced Debug Logging (Claude suggestion)

  • Added: Comprehensive debug logging for orchestrator bypass conditions (lines 360-368)
  • Implementation: Clean conditional chain that reports the specific reason for JS fallback
  • Logs each condition: CODEGRAPH_FORCE_JS_PIPELINE=1, forceFullRebuild, buggy addon ${version}, engine=${engineName}
  • Quality: ✅ Excellent observability improvement

3. Codegraph Version Overwrite Documentation (Greptile feedback)

  • Added: Detailed comment block explaining the intentional overwrite (lines 407-411)
  • Explains: Why npm package version is authoritative for JS-side version change detection
  • Notes: Versions kept in lockstep by release process
  • Quality: ✅ Clear documentation prevents future confusion

4. Debug Import Added

  • Added: debug to logger imports (line 18)
  • Quality: ✅ Necessary for the new debug logging functionality

🔍 Code Quality Assessment

Rust Changes (build_pipeline.rs:257)

let rel = relative_path(root_dir, &sym.file);
  • Root cause fix: ✅ Correctly uses relative_path() instead of normalize_path()
  • Impact: Ensures file_symbols keys match known_files format (both relative paths)
  • New fields: Added changed_count, removed_count, is_full_build to BuildPipelineResult

TypeScript Changes (pipeline.ts)

  • Precise version detection: orchestratorBuggy = ctx.engineVersion === '3.8.0' targets exactly the buggy release
  • Robust bypass logic: Multiple independent conditions all properly handled
  • Debug logging: Clean, informative output helps with troubleshooting
  • Metadata sync: Proper documentation of why JS overwrites Rust version

🎯 Critical Assessment

Bug Fix Correctness: ✅ EXCELLENT

  • Path handling: The core fix (relative_path vs normalize_path) directly addresses the root cause
  • Version targeting: Precise guard against exactly the problematic release
  • Fallback robustness: Multiple independent conditions ensure reliable JS fallback

Code Quality: ✅ HIGH

  • Clarity: Comments and logging make the behavior explicit
  • Maintainability: Future developers will understand the context and reasoning
  • Safety: No edge cases or race conditions introduced

Performance Impact: ✅ MINIMAL

  • Version check: O(1) string comparison
  • Debug logging: Only executes when bypass conditions are met
  • Future-proof: 3.8.1+ will resume fast native path

📋 Final Recommendation

  • Status: ✅ APPROVE - Ready for merge
  • Quality Score: 5/5 ⭐⭐⭐⭐⭐
  • Reasoning:
    1. All feedback properly addressed with thoughtful implementations
    2. Root cause correctly fixed in both Rust and JS layers
    3. Enhanced observability for future debugging
    4. Clear documentation prevents future confusion
    5. No regressions - backward compatible with proper fallback handling

This PR demonstrates excellent engineering practice: precise problem identification, targeted fixes, comprehensive safeguards, and clear documentation. The code quality improvements from the review feedback make this even stronger than the original implementation.


…esolution

The Rust build_import_edges function constructs lookup keys as
format!("{}/{}", root_dir, file), mixing backslashes in root_dir with
forward slashes. On Windows, the JS batch map keys use path.join()
which produces all-backslash paths, causing key mismatches and
silently dropping 5 import edges.

Fix:
- Normalize batch map keys to forward slashes (resolve.ts, resolve-imports.ts)
- Normalize lookup keys in getResolved and buildImportEdgesNative
- Normalize root_dir in Rust key construction (edge_builder.rs)
- Skip native import-edge builder for addon 3.8.0 (pre-compiled addon
  still has the bug; Rust fix takes effect in 3.8.1+)
@carlos-alm
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Addressing the remaining Windows CI failure (watcher-rebuild test — 5 missing import edges):

Root cause: The Rust build_import_edges (edge_builder.rs:544) constructs lookup keys as format!("{}/{}", root_dir, file), producing C:\...\full/shared/helpers.js on Windows. But the JS batch map keys use path.join() which produces C:\...\full\shared\helpers.js. The / vs \ after the root directory causes a key mismatch — the Rust code can't find any resolved imports and silently skips edge creation.

Fix (039affe):

  1. JS side: Normalize all batch map keys and lookups to forward slashes (normalizePath in resolve.ts, resolve-imports.ts, build-edges.ts)
  2. Rust side: Normalize root_dir backslashes in key construction (edge_builder.rs)
  3. Guard: Skip native import-edge builder for addon 3.8.0 (pre-compiled addon still has the bug; Rust fix takes effect in 3.8.1+)

All 574 integration+builder tests pass locally on Windows after this fix.

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@greptileai

Tests that look up resolveImportsBatch results must use
normalizePath(fromFile) to match the normalized keys in the batch map.
@carlos-alm carlos-alm merged commit 566797c into main Apr 3, 2026
19 checks passed
@carlos-alm carlos-alm deleted the fix/native-pipeline-paths branch April 3, 2026 01:51
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