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- Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones…
vpm
PublicHoyo2VRC
PublicHoyoToon-Blender
PublicMMDGenshin
PublicShader written for MMD to replicate the visual style of Genshin Impact
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