Releases: punkice3407/ObjectBuilder
Releases · punkice3407/ObjectBuilder
v0.5.9
- Edit Pixels - shift sprite pixels in any direction with boundary protection using arrow keys or on-screen buttons.
- Film Roll view for browsing animation frames in a filmstrip layout.
- Pixel grid overlay for precise sprite editing.
- Multi-frame selection in Film Roll via Ctrl+Click (toggle individual frames) and Ctrl+A (select all). Shift pixels on all selected frames at once with arrow keys. Selected frames highlighted with orange border.
- Bulk Editor expanded with missing properties (ground speed, light, minimap, offset, elevation, cloth, default action, lens help, market, writable) and version-dependent property visibility.
- Fixed _changed flag not reset after save, causing false "Save changes?" dialog.

v0.5.8
- Export All button for Objects and Sprites panels - exports all items at once without manual selection.
- Load SPR feature - allows loading a standalone SPR file directly.
- Enhanced preview zoom with deferred rendering and grid view options
- File -> New Window support for opening multiple instances.
- Quick Save shortcut (F6).
- Bulk replace objects functionality.
- Export range selection for objects and sprites.
- PNG replace support - replace sprites directly from PNG files.
- 4K / high-DPI display support improvements.
- Fixed keyboard shortcuts firing when typing in text fields.
- Fixed grid sprite renderer event handlers.
- Fixed bulk edit window serialization and improved its UI.
Special thanks to @Wirless

v0.5.7
- Introduction of the Item Editor for modifying server attributes (OTB flags and XML attributes).
- Significant performance improvements in Sprite handling (SpriteData, SpriteHash), Bitmap utilities, and rendering (reusable render buffers).
- Improved progress bar for loading/saving.
- Split copy/paste functionality for Patterns and Properties.
- Added detailed logging for attribute changes.
- Various fixes and refactoring.
Before use, please make backup copies of your files, as there may be issues.







v0.5.6
v0.5.5
- New versions 12.31+
- A window to change frame durations for all objects at once.
- Support for negative offsets.
- Fixes related to duration settings and frame groups.
- Fixed sort order when adding, replacing, or drag-dropping sprites and objects.
v0.5.4
- New option to load sprites larger than 32x32
- Fixed replace sprites
- Fixes for frame groups in bindable thing type
- Attempt to fix loading sprite sheets via drag drop on thing, not working properly for outfits...
v0.5.3
- Fixed bugs with exporting outfits as image
- Fixed overlapped direction buttons
- Added better error info when using the fill option incorrectly
v0.5.2
- New option in sprites contextmenu, fill current thing with selected sprites(open object thing, select sprites and click INSERT)
- Now slicer can save empty sprites
v0.5.1
- Better extra name for exporting OBD
- Client without frame groups will not be able to use new OBD v3
v0.5.0
- Support for versions 10.57+
- Support frame groups for old versions, converting old outfits to frame groups
- OBD version 3.0
- Fixes


