Graphing 1,000,000 points, with framerate counter at the top right [best, avg, worst]
To learn how to communicate with the GPU, I followed Catlike Coding Unity Tutorial to get my hands dirty on
- GPU Instancing
- URP Shader Graphs
- Compute buffers
- Debug Performance
- Unity Parallel Jobs System and Burst Package
A Fractal with organic features (colors, velocity, rotation) of depth 8

