API to manage a Database implemented in games created by Lehigh RiVR Immersive Learning using Unity.
dev: Starts a server as a DEV environmentlocalhost:3333build: Creates a project BUILDstart: Starts a simple server with the PRODUCTION code
To clone and execute this application, you will need to have Git, NodeJs, Yarn installed in your computer.
# Clone this repository
$ git clone https://github.com/Alquipo/userCollectionDataUnity-api
# Access the project folder in terminal/cmd
$ cd userCollectionDataUnity-api# Install the dependencies
$ npm install
# Execute the Application in DEVELOPMENT
$ npm run dev
# The server will start in port:3333
- Access http://localhost:3333
http://localhost:3333 (this link is clickable 😉)
#GENERATE the application build
$ npm run build
#ECECUTE the application build
$ npm run start
#added .env.example in the project. REMEMBER to add the environment variables according to the example below
# Example of a database location
MONGODB_URI=mongodb+srv://<Username>:<Password>@cluster0.sv24h.mongodb.net/<DatabaseName>?retryWrites=true&w=majority
- Make a fork of this project;
- Create a new branch with your modifications:
git checkout -b my-feature - Save the changes and type a short commit message describing what you have done:
git commit -m "feature: My new feature" - Send your modifications:
git push origin my-feature
In case of doubt, check this tutorial out! Guide: how to contribute in GitHub
This project is under the MIT lincese. Visit LICENSE to learn more about it.
Translation made by Junior 🐼
Documentation template made with ❤️ by Alquipo Neto 👋🏽 Get in touch!
