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Canvas base class for driving per-in...
Canvas base class for driving per-instance material modifications on a Graphic component. 1using JetBrains.Annotations;
2using UnityEngine;
3using UnityEngine.UI;
45/// <summary> -
ShaderGraph Vertex Outline (Screen S...
ShaderGraph Vertex Outline (Screen Space) 1#ifndef VERTEX_OUTLINE_INCLUDED2#define VERTEX_OUTLINE_INCLUDED34#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl"
5#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/SpaceTransforms.hlsl"
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