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  1. Canvas base class for driving per-in... Canvas base class for driving per-instance material modifications on a Graphic component.
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    using JetBrains.Annotations;
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    using UnityEngine;
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    using UnityEngine.UI;
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    /// <summary>
  2. ShaderGraph Vertex Outline (Screen S... ShaderGraph Vertex Outline (Screen Space)
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    #ifndef VERTEX_OUTLINE_INCLUDED
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    #define VERTEX_OUTLINE_INCLUDED
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    #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl"
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    #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/SpaceTransforms.hlsl"