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SomeMultiplayerGame

A Unity project to learn and experiment with multiplayer mechanics and game networking.

Features

  • Implementation of basic multiplayer functionality using Unity's networking tools.
  • Exploration of game mechanics for a shared environment.
  • Testing player interactions in a real-time online setup.

Technologies Used

  • Unity Engine
  • C#

Future Goals

  • Improve synchronization for smooth multiplayer gameplay.
  • Add advanced features like matchmaking and server-side validation.

Feel free to clone and try the project. Contributions are welcome!

About

I'm learning how multiplayer works in unity.

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