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Reversi Game Playing Agent - 
Created an intelligent agent to determine the next move using Greedy, MiniMax and Alpha-Beta pruning
algorithms with positional weight evaluation functions.

Inference Learning - Created an agent that can make inferences from an input knowledge base.

Uninformed search - Implemented breadth first, depth first and uniform cost search to find optimal traversal links between source and
destination nodes.

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Uninformed Search, Reversi Game Playing Agent, Inference Learning

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  • C++ 99.4%
  • Makefile 0.6%