A simple and clean Zombie Mode for CS2 — humans vs zombies, infection system, respawn lives, last survivor bonus and more.
- CT = Humans — survive the round or kill all zombies
- TT = Zombies — infect all humans before the time runs out
- Each zombie has a limited number of lives — after running out they wait as spectator
- Humans have infinite ammo
- Last survivor receives a speed and health bonus
- Zombies regenerate HP on kill
- CounterStrikeSharp
v1.0.363+
- Download the latest release from Releases
- Extract
SimpleZombieModefolder to:
csgo/addons/counterstrikesharp/plugins/
- Configure
SimpleZombieMode.json(see Configuration) - Restart your server
csgo/addons/counterstrikesharp/configs/plugins/SimpleZombieMode/SimpleZombieMode.json
{
"TimerStartInfection": 15,
"TimerRound": 900,
"TimerRestartGame": 3,
"ZombieHealth": 999,
"ZombieSpeed": 1.3,
"ZombieLives": 3,
"ZombieRespawnDelay": 0.5,
"ZombieHealOnKill": 50,
"HumanHealth": 100,
"HumanSpeed": 1.0,
"SurvivorHealth": 500,
"SurvivorSpeed": 1.25,
"MinPlayers": 4
}| Field | Description |
|---|---|
TimerStartInfection |
Countdown before first zombie is chosen (seconds) |
TimerRound |
Round duration (seconds) |
TimerRestartGame |
Delay before game restart after round ends (seconds) |
ZombieHealth |
Zombie HP |
ZombieSpeed |
Zombie speed multiplier (1.0 = default) |
ZombieLives |
Number of respawn lives per zombie |
ZombieRespawnDelay |
Delay before zombie respawn (seconds) |
ZombieHealOnKill |
HP restored to zombie on kill |
HumanHealth |
Human HP at round start |
HumanSpeed |
Human speed multiplier |
SurvivorHealth |
HP bonus for last survivor |
SurvivorSpeed |
Speed bonus for last survivor |
MinPlayers |
Minimum players required to start |
Made with ❤️ by kotyarakryt