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Mesh-Simplification

An implementation of a mesh simplification algorithm. the paper that describes this algorithm is included in the project's main Directory.

the algorithm is mainly implemented in the obj_loader file, after parsing the obj file and creating a mesh we simplify it and present the original and the simplified version side by side for evaluation.

  left - reduction to 3500 faces. right - orignal of 3922 faces. 

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  left - reduction to 2500 faces. right - orignal of 3922 faces. 

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  left - reduction to 1500 faces. right - orignal of 3922 faces. 

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  left - reduction to 500 faces. right - orignal of 3922 faces. 

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  left - reduction to 100 faces. right - orignal of 3922 faces. 

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Implementation of the paper of Surface Simplification Using Quadric Error Metrics by Michael Garland and Paul S.heckbert

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