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bayesian-learning

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Control architecture for an agent that perceives, plans, learns, and acts in a 3D MMORPG. Evolved from a monolith through reactive rules, state machines, and utility scoring to GOAP planning. JPS/A* pathfinding, DDA line-of-sight, Bayesian adaptation. Pure Python 3.14 (free-threaded), zero dependencies.

  • Updated Apr 1, 2026
  • Python

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