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Tetris Game // This one is under development (ported from the shell) 
            // Just enjoy the one developed in shell to get the full features 
            // As which is pretty good!
===============================================================================

#####################################################################
#                                                                   #
# License: Boost Ver 1.0+                                           #
# Project: https://github.com/yongye/cpp                            #
# Project: https://github.com/yongye/shell                          #
# Author : YongYe <[email protected]>                        #
#                                                                   #
#####################################################################

Compile the source code :
   g++ -std=c++11 -s -l boost_thread-mt -o Tetris_Game Tetris_Game.cpp 

Run the game :
   runlevel     :  Complexity of the pieces             ( Default value is 31 )
   previewlevel :  Number of the pieces to be previewed ( Default value is 6  )
   speedlevel   :  Speed of the current piece's descent ( Default value is 0  )
   width        :  Width of the game area               ( Default value is 25 )
   height       :  Height of the game area              ( Default value is 30 )

   Usage        :  ./Tetris_Game [runlevel] [previewlevel] [speedlevel] [width] [height]
   Range        :  [ 0 <= runlevel <= 31 ]   [ previewlevel >= 1 ]   [ speedlevel <= 8 ]   [ width >= 17 ]   [ height >= 10 ]
   Notice       :  runlevel previewlevel speedlevel width height belong to integer

Tested Platform : 
   [root@node ~]# cat /etc/redhat-release 
   Fedora release 18 (Spherical Cow)
   [root@node ~]# uname -a
   Linux node 3.8.11-200.fc18.x86_64 #1 SMP Wed May 1 19:44:27 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux
   [root@node ~]# g++ --version | grep g++
   g++ (GCC) 4.7.2 20121109 (Red Hat 4.7.2-8)

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