An endless runner with a synthwave theme and futuristic vibes.
- Players interact with and dodge obstacles using deterministic physics
- Simple event handling (mouse, touch, keyboard) and haptic feedback
- Spatialized sound effects
- Break down the 4th wall and advance into evolving worlds with online gameplay
CMake is used for project configuration.
These exteneral dependencies are downloaded automatically with CMake and Git:
Clone the repository:
git clone https://github.com/zmertens/BreakingWalls.git --shallow-submodules
Configure the project on Windows:
cmake --preset="platform: build-msvc"