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About Me

I'm an aspiring computer science major who plans on using technology to make the world more accessible. I'm primarily a specialist in computer vision, but my skillset broadly spans across anything from robotics to game development. If you're interested in some of my projects, I have a few of my favorites linked below.

What I'm Working On

Currently, I’m developing Raycast, the successor to Oceanview. Raycast combines AI-based vision with the OAK-D Pro depth camera to detect game elements and other robots, estimate their 3D positions, and enable smarter autonomous behavior, such as robot avoidance and fully autonomous game-piece pickup and scoring-for the 2026 FIRST Robotics Competition (FRC) season. The Raycast codebase is available here.

Key Projects

  • Roblox Game Code: A codebase containing Backrooms Unlimited's framework and level 3 code.
    • Role: Lead Developed: Directed project and developed most software
  • OceanView: Charger Robotics' Object Detection solution for the 2025 FRC season.
    • Role: Project Lead: Wrote and designed most software
  • 2025 FRC Code: Codebase containing Charger Robotics' code used during the 2024-2025 FRC season.
    • Role: Autonomy Lead: Directed software, integrated computer vision, and worked on general systems
  • 2024-2025 FTC Code: Silver Storm's robot code used during the 2024-2025 FIRST Tech Challenge (FTC) season.
    • Role: Developer: Wrote all season competition code
  • 2023-2024 FTC Code: Silver Storm's robot code used during the 2023-2024 FTC season.
    • Role: Developer: Wrote all season competition code

Languages and Tools

Java

Lua

Python

Ruby

GitHub

OpenCV


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