I am porting the cheat from a C++ Injected DLL to BepInEx, Check it out the code here. When the port is done, I will update this README to reflect the changes and move the old C++ code to a separate branch for anyone who wants to check it out or still use it.
A cheat made for the Steam version of Crush Crush
The key to show/hide the GUI is "Insert"
Before I started this project, I was looking into reverse engineering and hacking Unity games, and I know the best way I learn is by doing
So I looked around on steam to find a free game made in Unity and I found Crush Crush.
https://youtu.be/4X9lxytX4ek?si=xJ7Ouy6d0HJwZwMR
Microsoft Visual C++ Redistributable x86 - https://aka.ms/vs/17/release/vc_redist.x86.exe
Microsoft Visual C++ Redistributable x64 - https://aka.ms/vs/17/release/vc_redist.x64.exe
DirectX End-User Runtimes (June 2010) - https://www.microsoft.com/en-us/download/details.aspx?id=35
Mono - https://www.mono-project.com/download/stable/ (Only if you want to compile this yourself)
- An in-game menu created by hooking the games Direct-X 11 with Keiro and using Dear-ImGui to render
- The ability to unload the DLL at anytime to resume normal game function
- A console attached to the game used for outputting debug information and hook status with a button to enable and disable it
- A simple watermark in the top left corner that displays the cheat’s title and the current FPS
- Hooks for many of the games internal functions using MinHook

