This is a client-side mod (CSM) for Luanti/Minetest.
It colorizes the nicknames in-game to keep track of people more easily. This mod supports the default chat format as well as a few server-specific formats. Chat lines where the format could not be detected are kept untouched.
Caveats:
- This mod works on servers using the default value of the setting
csm_restriction_flags. However, it cannot work if client mods are prohibited from loading by theLOAD_CLIENT_MODSflag. If that is the case, do contact the server admin. - Not all chat-modifying mods are supported.
- Not all chat command responses are supported. Responses that are marked for translation in
the sense of
S("foo @1 bar", playername)should generally be colorized.
License: MIT
Forum topic: https://forum.luanti.org/viewtopic.php?t=19964
Relevant docs page: https://docs.luanti.org/for-players/installing-client-side-mods/
- Luanti main menu -> "About" tab -> click the "Open user data directory" button
- You should see the directory that contains the main
minetest.conffile.
- You should see the directory that contains the main
- Close all Luanti processes
- (Create and) open the directory
LUANTI_DIR/clientmods git clone https://github.com/SmallJoker/colored_names.git --depth 1- Alternatively, do extract the downloaded repo archive into the directory.
- (Create and) open the file
LUANTI_DIR/clientmods/mods.conf - Add or update the line
load_mod_colored_names = true - Start Luanti and play
