5.0 Beta 5 "Better Late Than Never" [MSWU]
Requires CleanSlate beta 6
Save file compatibility cannot be guaranteed
Reworked lots of MTTH-based content to perform better.
- Reworked title colours based on old Plus
- Relanded the Paulician patriarch in 867
- Warrior traits are now taken into account when considering joining the Glory faction
- All great holy war traits are now taken into account when considering joining the Glory faction
- Reworked traits for each of the factions to be more consistent
- Update Celtic paganism to Holy Fury standards
- Adds religion feature, secular religious head artifact
- Adds Warrior Lodge, the Fianna, leadership trait, crusade trait
- Renamed Fianna holy order, associated events
- Update Egyptian paganism to Holy Fury standards
- Adds religion feature, secular religious head artifact
- Adds Warrior Lodge, the Champions of the Sun, leadership trait, crusade trait
- Adjusted various things to work with reformed religion
- New targeted decision to switch councillors
- Old events only used to move councillors to other empty spots, and now try to display as many options on the first event as possible
- Advisors no longer complain about being fired after losing their old spot
- Advisors are now also happy to have a council spot under Lifetime Appointment law
- Added new variant on previously missing vanilla tooltip about councillors being changed
- Restored New World Order
- Various history de jure changes
- Restored HRE stem duchies on creation of HRE in 962
- Reworked some unhelpful title creation tooltips
- Manually tweaked various de jure changes
- Adjusted historical de jure empires game rule effects
- k_germany and e_germania can now be created as titular titles
- Imported missing Grand Kingdom history
- Corrected Grand Saxony's capital to be within its borders, due to HF map changes
- Patched various de jure holes in HRE creation, due to HF-added duchies.
- Made sure non-controlled kingdoms aren't made de jure HRE on creation
- All titles can now use the "Create custom kingdom/empire" decision and it will make sure duplicates are not made
- Added a tooltip why a keep or town hall can't be built if the other is already present
- Standardised and implemented Plus faction mood changes
- Reworked 'Get out of siege hiding'-decision, now allowed if none of the holdings in your capital that are part of your or any of your liege's realm are (getting) sieged down.
- Fixed pre-start EREmperors not having imperial government (again)
- Rulers will go on hajj more often now, more in line with vanilla
- Fixed hajj not clearing do_not_disturb on completion
- Fixed English and Frankish/French melting pot and culture buildings
- Fixed incorrectly coloured Chalcedonian trait opinions
- Fixed AI from declaring very few non-scripted wars
- Fixed Charlemagne's invasion of Saxony
- Fixed Charlemagne's palace not appearing in Julich
- Fixed Swabia's pentarchy title
- Fixed being impossible to create custom kingdom/empire
- Fixed succession voting rules not being set on game start
- Fixed a lot of corrupted dynasty names
- Fixed random crashes
- Fixed characters converting to noreligion
- Fixed leaders of holy order and mercenaries not schisming greatly
- Fixed undesirable claims not being removed
- Fixed the Constantinople usurpation carrousel
- Fixed non-value Imperial Decadence on game start
- Fixed some temple holdings showing as castles
- Fixed Popes not becoming Catholic when applying Great Schism
- Lots and lots of error.log assert cleaning
- Various other fixes