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v0.2.7

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ARM linux release (#77)

v0.2.6

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Resize fix for out of date or suboptimal acquire / present (#76)

- Handle `VK_ERROR_OUT_OF_DATE_KHR` and `VK_SUBOPTIMAL_KHR` for present and acquire
- Less `info` logs

Fixes #69

v0.2.5

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Improved CLI Experience (#63)

- Improved CLI Experience
- `run` wrapper to have better CLI experience
  (This will avoid Windows closing with no message)
- `CLIError` caught with help message displayed
- `printVersion` has more info
- better help example
- fix missing `return` on `tryRecreatePipeline`

v0.2.4

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fix typo in windows release build (#61)

v0.2.3

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File Watching Fixes to Address Windows Issues (#60)

- `atomic` `pipelineUpdated` FileWatcher `bool` to avoid UB
- avoid intermediate `.spv` files
- fix windows file watcher to be more selective to handle temp file renames

v0.2.2

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Library cleanup & fixes (#57)

No need to look for `fmtlib` as we use the bundled one from `spdlog`
Use header only `spdlog` in release builds for speed and also to avoid CRT DLL boundary related issue affecting Windows

v0.2.1

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Windows release (disable `ffmpeg`) (#54)

Windows release build for binary distribution with no ffmpeg (see #33 )

v0.2.0

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New toy (#51)

- `--no-focus` option to not steal focus and float
- Update the docs
- Experimental Shell Integration Docs
- Update `README.md` and `QUICKSTART.md`
- `--new-toy [filename]` ability to create a new example template shader
- `--new-toy example.frag --template plot` ability to use either _default_ or _plot_ template

v0.1.4

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Fix path issue for the toy template (#50)

* optimise `shader_utils.cpp` and bake in the toy template

Helps the binary be more portable and is also faster.
Also there was some inefficient code in there.

* add the `SHADER_DIR` in `tests/CMakeLists.txt`

* make better `test_shader_comp.cpp` test cases

* delete `toytemplate.frag`

v0.1.3

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Following #43 this generates release binaries

with the hybrid rpath based linking approach