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Pull requests: tModLoader/tModLoader
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Fixed the encoding of "Host & Play" 's Console
#5097
opened Apr 15, 2026 by
LogSpiral
Contributor
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[1.4.5] Restore functionality for multiple required crafting stations
#5088
opened Apr 11, 2026 by
wr7
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Fix CloneDefaults applying difficulty scaling that will already be applied afterwards
#5027
opened Mar 9, 2026 by
Tyfyter
Contributor
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Fix: During SyncClientMods, related dependencies are not disabled
#5026
opened Mar 9, 2026 by
NanTingPer
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Fix: The problem of drawing the upper limit of life in special circumstances
#5019
opened Mar 5, 2026 by
hezuo1hao
Contributor
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Adds check for custom vanilla renderer to avoid double Y offset
#4992
opened Feb 17, 2026 by
Eon02
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Removed DrawYOffset in ExampleChandelier to avoid double offset
#4991
opened Feb 16, 2026 by
bedelln
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Remove the two letters that broke NoSync libraries for Both mods
#4977
opened Feb 6, 2026 by
Tyfyter
Contributor
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Fix -modpack command line argument for modern modpack format
#4975
opened Feb 5, 2026 by
4RH1T3CT0R7
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Preemptively load SDL2 before FNA3D, resolving NixOS & Linux dl-lookup edge-cases.
Safe to Test
Triggers a build. Contents of PR are not malicious.
#4946
opened Jan 22, 2026 by
Mirsario
Member
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Add ModPlayer.BadlLifeRegenHurt hook and add its example
#4938
opened Jan 17, 2026 by
hezuo1hao
Contributor
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Menu for switching between beta branches in-game
#4930
opened Jan 8, 2026 by
JavidPack
Collaborator
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Add ModifyPickTile and tool usage hooks for custom mining behavior
#4909
opened Dec 19, 2025 by
NanTingPer
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Draft
WIP: publicize and slightly modify Player.DoCommonDashHandle
#4908
opened Dec 18, 2025 by
efcawesome
Contributor
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Draft
Feature: allow mods to specify whether or not to show content count baubles
#4852
opened Nov 11, 2025 by
mayli4
Contributor
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