Simple C library for reading/writing 3D mesh file formats.
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Updated
Apr 4, 2025 - C
Simple C library for reading/writing 3D mesh file formats.
A simple 3D rendering engine designed for educational purposes, featuring camera control, mesh loading, and rasterization.
A raytracer written in C++ featuring BVH acceleration, recursive reflections and refractions with Fresnel, Phong shading, shadow rays, and OBJ mesh loading.
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