Sunless Game Studios@lemmy.world · edit-24 days agoI made this level in blender, looking for advice.plus-squareyoutu.beexternal-linkmessage-square8linkfedilinkarrow-up113arrow-down10
arrow-up113arrow-down1external-linkI made this level in blender, looking for advice.plus-squareyoutu.beSunless Game Studios@lemmy.world · edit-24 days agomessage-square8linkfedilink
Shaker_dev@programming.dev · 4 days agoPuzzle of Box is available for android !!plus-squareprogramming.devimagemessage-square1linkfedilinkarrow-up15arrow-down10
arrow-up15arrow-down1imagePuzzle of Box is available for android !!plus-squareprogramming.devShaker_dev@programming.dev · 4 days agomessage-square1linkfedilink
Electric_Druid@lemmy.world · 6 days agoAdding Easement to my Indie Gameplus-squareyoutu.beexternal-linkmessage-square0linkfedilinkarrow-up17arrow-down10
arrow-up17arrow-down1external-linkAdding Easement to my Indie Gameplus-squareyoutu.beElectric_Druid@lemmy.world · 6 days agomessage-square0linkfedilink
MoogleMaestro@lemmy.zipEnglish · 8 days agoAfter 20 Years, Influential Game Jam Ludum Dare Will Wind Down - Aftermath (Nicole Carpenter)plus-squareaftermath.siteexternal-linkmessage-square3linkfedilinkarrow-up136arrow-down10
arrow-up136arrow-down1external-linkAfter 20 Years, Influential Game Jam Ludum Dare Will Wind Down - Aftermath (Nicole Carpenter)plus-squareaftermath.siteMoogleMaestro@lemmy.zipEnglish · 8 days agomessage-square3linkfedilink
Shaker_dev@programming.dev · edit-212 days agoDevlog 2 from Essential Gray UI Buttonsplus-squaremessage-squaremessage-square0linkfedilinkarrow-up12arrow-down10
arrow-up12arrow-down1message-squareDevlog 2 from Essential Gray UI Buttonsplus-squareShaker_dev@programming.dev · edit-212 days agomessage-square0linkfedilink
Shaker_dev@programming.dev · 13 days agoDevlog (1) from Essential Gray UI Buttonsplus-squareshakrdev.itch.ioexternal-linkmessage-square1linkfedilinkarrow-up11arrow-down11cross-posted to: [email protected]
arrow-up10arrow-down1external-linkDevlog (1) from Essential Gray UI Buttonsplus-squareshakrdev.itch.ioShaker_dev@programming.dev · 13 days agomessage-square1linkfedilinkcross-posted to: [email protected]
Gamma@beehaw.orgEnglish · 15 days agoDER RIESE - Developer Commentaryplus-squareyoutu.beexternal-linkmessage-square1linkfedilinkarrow-up12arrow-down10
arrow-up12arrow-down1external-linkDER RIESE - Developer Commentaryplus-squareyoutu.beGamma@beehaw.orgEnglish · 15 days agomessage-square1linkfedilink
CodyIT@programming.devEnglish · 17 days agoGame++. Part 1.1: C++, game engines, and architecturesplus-squarepvs-studio.comexternal-linkmessage-square0linkfedilinkarrow-up113arrow-down11
arrow-up112arrow-down1external-linkGame++. Part 1.1: C++, game engines, and architecturesplus-squarepvs-studio.comCodyIT@programming.devEnglish · 17 days agomessage-square0linkfedilink
FrenchGameDev@lemmy.world · 23 days agoMy game wont have AI stuffplus-squaremessage-squaremessage-square6linkfedilinkarrow-up142arrow-down14
arrow-up138arrow-down1message-squareMy game wont have AI stuffplus-squareFrenchGameDev@lemmy.world · 23 days agomessage-square6linkfedilink
Sunless Game Studios@lemmy.world · 28 days agoCheck out how my whiteboard works. Can you tell when it lags?plus-squareyoutu.beexternal-linkmessage-square1linkfedilinkarrow-up110arrow-down10
arrow-up110arrow-down1external-linkCheck out how my whiteboard works. Can you tell when it lags?plus-squareyoutu.beSunless Game Studios@lemmy.world · 28 days agomessage-square1linkfedilink
ViscloReader@lemmy.worldEnglish · 29 days agoGodot: Keeping project files organized and avoiding duplicatesplus-squaremessage-squaremessage-square8linkfedilinkarrow-up129arrow-down13
arrow-up126arrow-down1message-squareGodot: Keeping project files organized and avoiding duplicatesplus-squareViscloReader@lemmy.worldEnglish · 29 days agomessage-square8linkfedilink
CodyIT@programming.devEnglish · 1 month agoS&Box game engine: Inspecting grains of sandplus-squarepvs-studio.comexternal-linkmessage-square0linkfedilinkarrow-up17arrow-down12
arrow-up15arrow-down1external-linkS&Box game engine: Inspecting grains of sandplus-squarepvs-studio.comCodyIT@programming.devEnglish · 1 month agomessage-square0linkfedilink
CodyIT@programming.devEnglish · 1 month agoThe gold standard of optimization: A look under the hood of RollerCoaster Tycoonplus-squarelarstofus.comexternal-linkmessage-square0linkfedilinkarrow-up147arrow-down11
arrow-up146arrow-down1external-linkThe gold standard of optimization: A look under the hood of RollerCoaster Tycoonplus-squarelarstofus.comCodyIT@programming.devEnglish · 1 month agomessage-square0linkfedilink
nerdhd@lemmy.world · 1 month agoI made a three.js game about keeping a water bottom upside downplus-squarevitorga.itch.ioexternal-linkmessage-square1linkfedilinkarrow-up18arrow-down13
arrow-up15arrow-down1external-linkI made a three.js game about keeping a water bottom upside downplus-squarevitorga.itch.ionerdhd@lemmy.world · 1 month agomessage-square1linkfedilink
Sunless Game Studios@lemmy.world · 1 month agoWe made a simulation of the I.S.S. with realistic values like altitude, period, speed!plus-squarewww.youtube.comexternal-linkmessage-square1linkfedilinkarrow-up111arrow-down10
arrow-up111arrow-down1external-linkWe made a simulation of the I.S.S. with realistic values like altitude, period, speed!plus-squarewww.youtube.comSunless Game Studios@lemmy.world · 1 month agomessage-square1linkfedilink
Sunless Game Studios@lemmy.world · edit-21 month agoJust released my first game for free. It's very silly.plus-squaresunless-studios.itch.ioexternal-linkmessage-square4linkfedilinkarrow-up123arrow-down10
arrow-up123arrow-down1external-linkJust released my first game for free. It's very silly.plus-squaresunless-studios.itch.ioSunless Game Studios@lemmy.world · edit-21 month agomessage-square4linkfedilink
Quokka@quokk.auEnglish · 1 month agoStarted working on a boomer shooter rpg this weekendplus-squarequokk.auvideomessage-square12linkfedilinkarrow-up150arrow-down12
arrow-up148arrow-down1videoStarted working on a boomer shooter rpg this weekendplus-squarequokk.auQuokka@quokk.auEnglish · 1 month agomessage-square12linkfedilink
sbeak@sopuli.xyzEnglish · 1 month agoShould I implement direct wars in my Cold War inspired game, or only allow the player to intervene in proxy wars?plus-squaremessage-squaremessage-square4linkfedilinkarrow-up18arrow-down10
arrow-up18arrow-down1message-squareShould I implement direct wars in my Cold War inspired game, or only allow the player to intervene in proxy wars?plus-squaresbeak@sopuli.xyzEnglish · 1 month agomessage-square4linkfedilink
ZILtoid1991@lemmy.world · 1 month agoHow should I implement the editor for my game engine?plus-squaremessage-squaremessage-square2linkfedilinkarrow-up114arrow-down10
arrow-up114arrow-down1message-squareHow should I implement the editor for my game engine?plus-squareZILtoid1991@lemmy.world · 1 month agomessage-square2linkfedilink