Hello everyone.
I am close to wrapping up a portfolio project and I hoped to get some valuable feedback mainly on composition, lighting and colour grading from you guys.
My goal was to capture a narrow, Mediterranean style, iconic Lisbon street in a small diorama, by using only a handful of modular assets.
I textured everything using only two trim sheet (one for the environment and one for the tram), two tiling texture and an interior cube map texture for my windows. The tram also has a secondary UV layout for dirt mask.
Each building blocks were built using static mesh instances and for the down pipes and cables I used blueprints.
You can see my three key shots below. I kind of finalized my lighting, lifted up shadows and done a slight colour grading pass to make the materials more readable.
I am also planning to make a short (1min max) video montage with some closeups and material break downs.
Thank you guys for watching and sharing any thoughts.



