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Cake day: December 5th, 2024

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  • I first built a dice roller : the core is just a call to random.randint module, but you need to have the terminal interface to get the instruction ( like “4d6” means you need to have 4 times random generation between 1 and 6). You can do it only with regexp, and if you want to get fancy you can try and find solutions to have compounded formulas, try to have the results stored during a game session, etc.

    Second project was a small game: the idea was to have a map of coordinates (xy), and each game has random spawning of 2 goblins and 3 gold within the map ; the goal is to move around (nswe) getting the 3 gold without hitting a goblin.

    So also no graphic representation of the map, you just have the game running at each keystroke.

    You just need to be able to define functions and do string manipulation ; for logic you can stay with if-then-else and while loop.

    And good luck with the learning !










  • I had a very good ride with Void for 3 years, a polished distro which taught me to play with init.

    But a lot of GNU packages are not packaged, and lastly I saw a news regarding the distro being split between pro and free version so …

    I used Antix after that, but AntiX can really get behind on package and kernel version, so I stumbled back on Devuan, and voilà ! With backport, Devuan is really like Debian without the hassle of never knowing if your system us really shut down when you close your laptop (systemd ! 🫵)







  • jcr@jlai.lutorpg@ttrpg.networkImmersive Play Locations
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    1 month ago

    An enticing idea !

    I agree with the other comment about the lack of nerds in volume to sustain this activity by itself. However, if you base the business on another activity (lasertag, bar, escape game) with the same ambiance, you can “privatize” the space a few times a month to have a few bunch of geeks that will spend the 50$ to have a space with visuals and a good soundsystem for the night.

    Be sure to write down a business plan which has 80% of revenue based on “mainstream” activities (yes, axe throwing is now more mainstream than rpg …)