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chore(release): 6.12.3 [skip ci]
## [6.12.3](6.12.2...6.12.3) (2026-04-10)
### Bug Fixes
* Tweaked the Iid FindObjectsByType so Unity 6.4+ won't throw a warning ([42d896c](42d896c))
### Performance Improvements
* Set all importers to AllowCaching so that it may potentially work with parallel importing better ([9d44ddc](9d44ddc))
chore(release): 6.11.5 [skip ci]
## [6.11.5](6.11.4...6.11.5) (2025-12-09)
### Bug Fixes
* Disabled a .ldtkc import attempt that Unity does not encourage. Also prevents it's related warning which appears in 6000.3 ([bede8be](bede8be))
chore(release): 6.11.4 [skip ci]
## [6.11.4](6.11.3...6.11.4) (2025-11-27)
### Bug Fixes
* Fixed warnings related to TreeView that would appear in Unity 6000.2 ([5609f76](5609f76))
chore(release): 6.11.1 [skip ci]
## [6.11.1](6.11.0...6.11.1) (2025-07-27)
### Bug Fixes
* Fixed entities accidentally having a z scale of 0 ([0a01a78](0a01a78))
* Made a function in LDtkField internal instead of public ([be5130b](be5130b))
chore(release): 6.11.0 [skip ci]
# [6.11.0](6.10.0...6.11.0) (2025-05-16)
### Bug Fixes
* Fixed ordering of fields in the project settings ([0ea0528](0ea0528))
### Features
* Added MiddleCenterOffset to LDtkComponentEntity. It's used for helping draw handles in the scene, but could be useful for other means. ([42d5cb1](42d5cb1))
* Added PixelsPerUnit value to LDtkComponentLevel. Added new public method to recalculate the level border values in case the level is moved ([6c83962](6c83962))
### Performance Improvements
* Refactor that removes the LDtkEntityDrawerComponent, and simplifies the data delivery for all of the drawn scene window handles. ([d415590](d415590))