Procedural Terrain Generation English Русский Screenshots Controls Keyboard & Mouse Controls W Move forwards A Move left S Move backwards D Move right E Move up Q Move down R Return to initial position Shift Move fast Mouse Move Rotate camera Mouse Wheel Zoom in/out Esc Enter/close menu Save option When you press SAVE in the menu, program will make a screenshot and save height map with water mask. You can find saved data here: Build: <Path to Application Folder>\Procedural Terrain Generation_Data\TerrainData Unity: <Path to Project Folder>\Assets\TerrainData Terrain data examples Image Height map Water mask