A library as well as a console tool that re-targets code from one lua version to another
- FiveM Hash Strings (
LuaSyntaxOptions.AcceptHashStrings) - LuaJIT Identifier Special Characters (
LuaSyntaxOptions.UseLuaJitIdentifierRules)- Warn on LuaJIT-only characters in identifiers
- Rewrite identifiers to not use LuaJIT-only characters
- Bitwise Operators (
LuaSyntaxOptions.AcceptBitwiseOperators)- Call the function from the bit library if it is available
- Implement the bitwise operators using math operators in runtimes that don't have the bit library
- String Escapes
-
\zEscape (LuaSyntaxOptions.AcceptWhitespaceEscape) -
\uEscape (LuaSyntaxOptions.AcceptUnicodeEscape) -
\xEscape (LuaSyntaxOptions.AcceptHexEscapesInStrings)
-
-
continue(LuaSyntaxOptions.ContinueType) - Luau (Roblox Lua)
ifExpressions (LuaSyntaxOptions.AcceptIfExpressions) - Integers
- Binary (
LuaSyntaxOptions.BinaryIntegerFormat) - Octal (
LuaSyntaxOptions.OctalIntegerFormat) - Decimal (
LuaSyntaxOptions.DecimalIntegerFormat) - Hexadecimal (
LuaSyntaxOptions.HexIntegerFormat)
- Binary (
- Local Variable Attributes (
LuaSyntaxOptions.AcceptLocalVariableAttributes) - Underscore in Number Literals (
LuaSyntaxOptions.AcceptUnderscoreInNumberLiterals) - Luau Typed Lua (
LuaSyntaxOptions.AcceptTypedLua) - Invalid Escapes (
LuaSyntaxOptions.AcceptInvalidEscapes) - Shebang Handling (
LuaSyntaxOptions.AcceptShebang) - Compound Assignments (
LuaSyntaxOptions.AcceptCompoundAssignment) - Hexadecimal Float Literals (
LuaSyntaxOptions.AcceptHexFloatLiterals) - Number Bases
- Binary (
LuaSyntaxOptions.AcceptBinaryNumbers) - Octal (
LuaSyntaxOptions.AcceptOctalNumbers)
- Binary (
- C Comment Syntax (
LuaSyntaxOptions.AcceptCCommentSyntax) - Floor Division (
LuaSyntaxOptions.AcceptFloorDivision) - LuaJIT Number Suffixes (
LuaSyntaxOptions.AcceptLuaJITNumberSuffixes)-
LLsuffix -
ULLsuffix -
isuffix
-
- C boolean operators (
LuaSyntaxOptions.AcceptCBooleanOperators) -
goto(LuaSyntaxOptions.AcceptGoto) - Empty Statements (
LuaSyntaxOptions.AcceptEmptyStatements)