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Ingress

Notes to the game. Rest to be found on Ingress wiki ✍️

Fielding

Max links L portals

8 outgoing links per portal, incoming links are unlimited.

Layering:

Get more MU per area, make them harder to destroy.

Rules

  • One link creates only one field (the bigger one) on each side. Rule of 👍: links not creating fields immediately should be minimized, always create larger layer covering the smaller one.
  • Fields don't layer automatically; inner fields to be created first. Avoid the empty fields.

Patterns (youtube)

Cluster of smallest fields
  • simple but not layered;
  • attack can result in null fields
Herring bone (pyramid)
  • As rule of 👍 shoot to base first to cover all with outer field, spine after (creating two side fields)
  • defend the base
Multiple herring:
  • shared bases
Cobweb:
  • hard to build but without a single point of failure

Mods - hacking

Heat sink:

  • decrease the default 2 min cooldown time (per agent)
  • reset the cooldown timer and burnout hack counts to zero, allowing to hack the portal again immediately after a heat sink is installed Common: -20% Rare: -50% Very Rare: -70%

Multi hack

  • increase the number of hacks before burnout (default max 4 times in 4 hours), but do not reset the cooldown timer or burnout hack count like heat sinks do.
    Common: +4 hacks Rare: +8 hacks Very Rare: +12 hacks

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