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DiskChunGS: Large-Scale 3D Gaussian SLAM Through Chunk-Based Memory Management - Inria Components

Casimir Feldmann1, Max Wilder-Smith1, Vaishakh Patil1, Michael Niemeyer2, Michael Oechsle2, Keisuke Tateno2, and Marco Hutter1
ETH Zurich1, Google2
This is the Inria submodule of the DiskChunGS Project available on Github or the Project Page.

Citation

If you find this work useful in your research, consider citing it:

@ARTICLE{11417439,
  author={Feldmann, Casimir and Wilder-Smith, Maximum and Patil, Vaishakh and Oechsle, Michael and Niemeyer, Michael and Tateno, Keisuke and Hutter, Marco},
  journal={IEEE Robotics and Automation Letters}, 
  title={DiskChunGS: Large-Scale 3D Gaussian SLAM Through Chunk-Based Memory Management}, 
  year={2026},
  volume={11},
  number={4},
  pages={5009-5016},
  keywords={Simultaneous localization and mapping;Three-dimensional displays;Rendering (computer graphics);Random access memory;Loss measurement;Visualization;Optimization;Memory management;Graphics processing units;Real-time systems;Large-scale reconstruction;mapping;3D Gaussian Splatting;slam},
  doi={10.1109/LRA.2026.3668704}}

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